zeldafreak Posted December 22, 2008 Share Posted December 22, 2008 hello, i need some help getting a mod to work properly.i recenty bought oblivion and today i thought i'd give mods a try.i downloaded a couple of them and installed them with no problems,but when i tried a couple of weapon mods i couldnt get them to work rightthey are all working fine except for the fact that they are purplefor some reasons i cant seem to get the textures to work properly. i tried the search function to find an awnser but i couldnt get a clear one.if anyone could help me fix the problem id be very gratefull. Link to comment Share on other sites More sharing options...
bben46 Posted December 22, 2008 Share Posted December 22, 2008 Welcome to Tesnexus Invisible body parts or purple objects This is probably the second most common problem in mods. It is caused when the game cannot find the texture called for by a mod. All except the simplest mods have new textures and usually Meshes. If you look at the zipped files (expand them to see what is there before installing) you will usually see several types of files. The filename.esp is the actual mod, it goes into the Oblivion\Data folder.A filname.txt or Readme.txt file - this is the read me file that you should read to see if there are ant special instructions for this file, such as it may need another mod to work or need OBSE.Textures folder. this contains the texture files (.dds) for the mod. this should be copied to the Oblivion\data\textures folderMeshes folder. This contains the meshes for the mod, it should be copied to the Oblivion\data\meshes folderSounds folder. This contains any new sounds needed by the mod. it should be copied into the Oblivion\data\sounds folder .bsa files these are compressed files that may contain all of the different files. Any .bsa file should be copied without change into the Oblivion\data folder There may be other files or folders included, but those are the most common. If you look in the Oblivion/data folder and see a bunch of .dds files, .nif files, .mp3 files they are in the wrong place. You need to MOVE them to the proper folders..dds to the textures folder.nif to the meshes folder.mp3 to the sounds folder One of the most common things I have seen is a folder inside of the data folder with the name of the mod. It may have the texture and mesh files you need. Example Oblivion\Data\mod_xyz. Then inside the \mod_xyz You may find \Mod_xyz\textures and mod_xyz\meshes folder These folders Meshes and textures inside of the \data\mod_xyz folder need to be moved into the \data\textures and \data\meshes folders.The easiest way to do this is to right click and hold the folder you want to move, then drag it into the \data folder.You will probably get a message that you will overwrite files. Actually it will not overwrite, but append to the original folder. Hope this helps. Link to comment Share on other sites More sharing options...
zeldafreak Posted December 22, 2008 Author Share Posted December 22, 2008 thank you for the quick reply im still cant seem to get it right tho.these are the files from the mod i downloadedhttp://i137.photobucket.com/albums/q212/zelda-freak/Untitled.jpg the esp is located in C>program files> bethesda softworks> oblivion> data,the NIF file is located in data>meshes>Weapons>shavn(name the folder from the mod had),the agecis icon DDS file is in data>textures>icons, and the left over 3 are placed in textures>weapons>shavn. it should (in theory) work like that shouldnt it ?. Link to comment Share on other sites More sharing options...
bben46 Posted December 23, 2008 Share Posted December 23, 2008 That looks right. Normally extracting the compressed file you downloaded directly into the /data folder puts everything in the right folders. But sometimes, depending on the unzipping program you use, it gets it wrong and you have to go in and move some things into the right folders. I have had the best luck with 7-zip, but it isn't perfect either. Look for things like an extra folder in the chain such as data/modname/ rest of folders. should be /data/meshes/modname/nif files and /data/textures/modname/dds files Another one I have seen is /data/data/rest of files Link to comment Share on other sites More sharing options...
zeldafreak Posted December 23, 2008 Author Share Posted December 23, 2008 i think i got it now, thanks alot for the quick and usefull respones. :thanks: and il give 7-zip a try, winzip evaluation version is a nightmare :P. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.