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adding items to Vendors


theophantus

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Hi,

 

I had an idea of creating a vendor, who sold WW2 weapons and older, because of some of the fantastic weapon models out there.

 

So to start to learn, without creating my own vendor, i thought i would add a weapon to a existing vendor.

 

The vendor is Chet at Goodsprings and the weapon i was adding was from the AG supplimentary Uniques mod, (Purely because i have it loaded at this moment)

 

I've followed these instructions from the GECK site.

 

"Creating a new container owned by the vendor

 

1. in the Object Window, under World Objects > Container, double click on any of the VendorContainer* at the bottom of the list.

2. give it a new Editor ID (first text field), and drag & drop the items you want your vendor to sell into the Item List on the right (deleting any items you don't want) and some caps if you want him to buy stuff from you (this is how you increase the amount of money a vendor has).

3. check the Respawns option if you want it to respawn every 3 days, and click OK; when it asks you if you want to create a new Form, click Yes.

4. in the Cell View window, double click on the VendorChestsCell, and drag & drop your new container from the Object Window into that cell in the Render Window.

5. double click on your container in the Render Window, give it a Reference ID (yourNPCVendorChestRef), check a Persistent Reference box, and select the Ownership tab, and select your NPC from the drop down list."

 

Ive done it three times and can't get the weapon to show up. Ive created my own mod esp and created the containers, with this as the active file.

 

Is there a different way of doing it?

 

Is the information out of date?

 

 

Cheers

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