promerious Posted September 5, 2020 Share Posted September 5, 2020 Whenever I create a new game or load a save file, I only able to play for 3 minutes and the game crashed, I do download a few mods for better graphics and checked by LOOT and SSEedit but the game still crash after 3 minutes. Here is some of its logs: Papyrus.0 [09/06/2020 - 12:41:25AM] Papyrus log opened (PC)[09/06/2020 - 12:41:25AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[09/06/2020 - 12:41:25AM] Memory page: 128 (min) 512 (max) 153600 (max total)[09/06/2020 - 12:41:28AM] Cannot open store for class "RaceMenuLoad", missing file?[09/06/2020 - 12:41:28AM] Cannot open store for class "RaceMenuBase", missing file?[09/06/2020 - 12:41:28AM] Error: Unable to link "RaceMenuBase" - the parent of "FMS_Script".[09/06/2020 - 12:41:28AM] Error: Unable to bind script FMS_Script to FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:41:50AM] Error: Unable to bind script RaceMenuLoad to alias Player on quest FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:41:50AM] warning: Property RWT_IcebergsToggle on script RealisticWaterTwoMCM attached to RealisticWaterTwoMCMQuest (440C5FA5) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:41:50AM] VM is freezing...[09/06/2020 - 12:41:50AM] VM is frozen[09/06/2020 - 12:41:50AM] Reverting game...[09/06/2020 - 12:41:50AM] Error: Unable to bind script FMS_Script to FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:41:54AM] Loading game...[09/06/2020 - 12:41:54AM] Error: Unable to bind script RaceMenuLoad to alias Player on quest FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:41:54AM] warning: Property RWT_IcebergsToggle on script RealisticWaterTwoMCM attached to RealisticWaterTwoMCMQuest (440C5FA5) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:41:54AM] VM is thawing...[09/06/2020 - 12:41:54AM] FNIS AA started (load)[09/06/2020 - 12:41:54AM] [A Quality World Map] Applying map camera constraint settings on load.[09/06/2020 - 12:41:54AM] [A Quality World Map] Settings applied.[09/06/2020 - 12:41:54AM] FNIS aa (load game) started[09/06/2020 - 12:41:54AM] Cannot open store for class "fnis_aa2", missing file?[09/06/2020 - 12:41:54AM] Error: Unable to obtain function call information - returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 45[09/06/2020 - 12:41:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 45[09/06/2020 - 12:41:54AM] Error: Static function GetAAnumber not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 46[09/06/2020 - 12:41:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 46[09/06/2020 - 12:41:54AM] Error: Static function GetAAnumber not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 47[09/06/2020 - 12:41:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 47[09/06/2020 - 12:41:54AM] FNIS aa nMods:0 nSets:0 crc:0 crcOld:0[09/06/2020 - 12:41:54AM] Error: Static function GetAAprefixList not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 50[09/06/2020 - 12:41:54AM] FNIS aa GetAAsets mod: FNIS aa nSets: 0[09/06/2020 - 12:41:54AM] Error: Static function GetAAsetList not found on object fnis_aa2. Aborting call and returning Nonestack:<unknown self>.fnis_aa.GetAAsets() - "FNIS_aa.psc" Line 248[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 51[09/06/2020 - 12:41:54AM] InitWidgetLoader()[09/06/2020 - 12:41:54AM] ==== LAL: Mod support check - Ignore errors about missing files. ====[09/06/2020 - 12:41:55AM] [Ecks_IAConfigMenu <IAAdminQuest (19014836)>]: Registered $Immersive Armors at MCM.[09/06/2020 - 12:41:55AM] ==== LAL: Mod support check - Done. ====[09/06/2020 - 12:41:55AM] Error: INI setting "bAllowShadowcasterNPCLights:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 72[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:41:55AM] [CustomizableCamera <001CustomizableCamera (25000D62)>]: Registered Customizable Camera at MCM.[09/06/2020 - 12:41:55AM] Error: INI setting "bDeferredShadows:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 73[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:41:55AM] [iHUDSkyUIConfigMenuScript <iHUDConfigQuest (2D005E3D)>]: Registered Immersive HUD at MCM.[09/06/2020 - 12:41:55AM] Error: INI setting "bFloatPointRenderTarget:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 110[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:41:55AM] ************************************************************************************************************************[09/06/2020 - 12:41:55AM] WARNING: (Immersive HUD) Please ignore the following error (Cannot cast from None to SKI_WidgetBase[]) is seems to be a lie! There is no error, but Papyrus seems to log one anyway.[09/06/2020 - 12:41:55AM] ************************************************************************************************************************[09/06/2020 - 12:41:55AM] Error: Cannot cast from None to ski_widgetbase[]stack:[iHUDControlQuest (2D000805)].ihudwidgetscript.Initialize() - "iHUDWidgetScript.psc" Line 42[iHUDControlQuest (2D000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line 93[iHUDMaintainanceQuest (2D002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line 22[alias PlayerAlias on quest iHUDMaintainanceQuest (2D002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line 11[09/06/2020 - 12:41:55AM] ************************************************************************************************************************[09/06/2020 - 12:41:55AM] (Immersive HUD) See? That None object the error said could not be cast was in fact just cast and contained the widget I needed, and its element is: _root.WidgetContainer.0.widget. This seems to be an error in the Papyrus logging and should have no effect on your game. Please contact me if you believe otherwise. Thanks - Gopher[09/06/2020 - 12:41:55AM] ************************************************************************************************************************[09/06/2020 - 12:41:55AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].NAT_NPCmfx.UnregisterForUpdate() - "<native>" Line ?[None].NAT_NPCmfx.OnEffectFinish() - "NAT_NPCmfx.psc" Line 77[09/06/2020 - 12:41:57AM] warning: Property NAT_CutBloomInterior on script NAT_Interior attached to Active effect 8 on (00000014) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:41:57AM] warning: Property NAT_EnableInterior on script NAT_Interior attached to Active effect 8 on (00000014) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:41:57AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].NAT_SVR.UnregisterForUpdate() - "<native>" Line ?[None].NAT_SVR.OnEffectFinish() - "NAT_SVR.psc" Line 33[09/06/2020 - 12:42:29AM] Info: *Achievement 1 awarded - a winnar is you!*[09/06/2020 - 12:42:31AM] VM is freezing...[09/06/2020 - 12:42:31AM] VM is frozen[09/06/2020 - 12:42:31AM] Saving game...[09/06/2020 - 12:42:31AM] VM is thawing...[09/06/2020 - 12:42:56AM] Error: (0003A15B): cannot start scene because its parent quest was not running.stack:[ (0003A15B)].Scene.Start() - "<native>" Line ?[ (00107055)].StartSceneTriggerSpecificTime.OnTriggerEnter() - "StartSceneTriggerSpecificTime.psc" Line 42[09/06/2020 - 12:42:56AM] VM is freezing...[09/06/2020 - 12:42:56AM] VM is frozen[09/06/2020 - 12:42:56AM] Saving game...[09/06/2020 - 12:42:56AM] VM is thawing...[09/06/2020 - 12:43:06AM] VM is freezing...[09/06/2020 - 12:43:06AM] VM is frozen[09/06/2020 - 12:43:06AM] Saving game...[09/06/2020 - 12:43:06AM] VM is thawing...[09/06/2020 - 12:43:08AM] Error: File "SkyUI.esp" does not exist or is not currently loaded.stack:<unknown self>.Game.GetFormFromFile() - "<native>" Line ?[iAAdminQuest (19014836)].ecks_iadistributionscript.OnUpdate() - "Ecks_IADistributionScript.psc" Line 6871 Papyrus.1 [09/06/2020 - 12:27:24AM] Papyrus log opened (PC)[09/06/2020 - 12:27:24AM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)[09/06/2020 - 12:27:24AM] Memory page: 128 (min) 512 (max) 153600 (max total)[09/06/2020 - 12:27:27AM] Cannot open store for class "RaceMenuLoad", missing file?[09/06/2020 - 12:27:27AM] Cannot open store for class "RaceMenuBase", missing file?[09/06/2020 - 12:27:27AM] Error: Unable to link "RaceMenuBase" - the parent of "FMS_Script".[09/06/2020 - 12:27:27AM] Error: Unable to bind script FMS_Script to FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:27:38AM] Error: Unable to bind script RaceMenuLoad to alias Player on quest FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:27:38AM] warning: Property RWT_IcebergsToggle on script RealisticWaterTwoMCM attached to RealisticWaterTwoMCMQuest (440C5FA5) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:27:41AM] VM is freezing...[09/06/2020 - 12:27:41AM] VM is frozen[09/06/2020 - 12:27:41AM] Reverting game...[09/06/2020 - 12:27:41AM] Error: Unable to bind script FMS_Script to FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:27:52AM] Loading game...[09/06/2020 - 12:27:52AM] Error: Unable to bind script RaceMenuLoad to alias Player on quest FMS_Quest (2B000800) because their base types do not match[09/06/2020 - 12:27:52AM] warning: Property RWT_IcebergsToggle on script RealisticWaterTwoMCM attached to RealisticWaterTwoMCMQuest (440C5FA5) cannot be initialized because the script no longer contains that property[09/06/2020 - 12:27:53AM] VM is thawing...[09/06/2020 - 12:27:53AM] FNIS AA started (load)[09/06/2020 - 12:27:53AM] [A Quality World Map] Applying map camera constraint settings on load.[09/06/2020 - 12:27:53AM] FNIS aa (load game) started[09/06/2020 - 12:27:53AM] [A Quality World Map] Settings applied.[09/06/2020 - 12:27:54AM] Cannot open store for class "fnis_aa2", missing file?[09/06/2020 - 12:27:54AM] Error: Unable to obtain function call information - returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 45[09/06/2020 - 12:27:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 45[09/06/2020 - 12:27:54AM] Error: Static function GetAAnumber not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 46[09/06/2020 - 12:27:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 46[09/06/2020 - 12:27:54AM] Error: Static function GetAAnumber not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 47[09/06/2020 - 12:27:54AM] warning: Assigning None to a non-object variable named "::temp6"stack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 47[09/06/2020 - 12:27:54AM] FNIS aa nMods:0 nSets:0 crc:0 crcOld:0[09/06/2020 - 12:27:54AM] Error: Static function GetAAprefixList not found on object fnis_aa2. Aborting call and returning Nonestack:[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 50[09/06/2020 - 12:27:54AM] FNIS aa GetAAsets mod: FNIS aa nSets: 0[09/06/2020 - 12:27:54AM] Error: Static function GetAAsetList not found on object fnis_aa2. Aborting call and returning Nonestack:<unknown self>.fnis_aa.GetAAsets() - "FNIS_aa.psc" Line 248[FNIS_Q2 (2A0022EB)].fnis_aaquest2.OnInit() - "FNIS_aaQuest2.psc" Line 51[09/06/2020 - 12:27:54AM] InitWidgetLoader()[09/06/2020 - 12:27:54AM] Error: INI setting "bAllowShadowcasterNPCLights:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 160[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:27:54AM] Error: INI setting "bDeferredShadows:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 161[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:27:54AM] Error: INI setting "bFloatPointRenderTarget:Display" does not existstack:<unknown self>.utility.SetINIBool() - "<native>" Line ?[Active effect 1 on (00000014)].NAT_ini.Doini() - "NAT_ini.psc" Line 198[Active effect 1 on (00000014)].NAT_ini.OnPlayerLoadGame() - "NAT_ini.psc" Line 229[09/06/2020 - 12:27:54AM] ************************************************************************************************************************[09/06/2020 - 12:27:54AM] WARNING: (Immersive HUD) Please ignore the following error (Cannot cast from None to SKI_WidgetBase[]) is seems to be a lie! There is no error, but Papyrus seems to log one anyway.[09/06/2020 - 12:27:54AM] ************************************************************************************************************************[09/06/2020 - 12:27:55AM] Error: Cannot cast from None to ski_widgetbase[]stack:[iHUDControlQuest (2D000805)].ihudwidgetscript.Initialize() - "iHUDWidgetScript.psc" Line 42[iHUDControlQuest (2D000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line 93[iHUDMaintainanceQuest (2D002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line 22[alias PlayerAlias on quest iHUDMaintainanceQuest (2D002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line 11[09/06/2020 - 12:27:55AM] ************************************************************************************************************************[09/06/2020 - 12:27:55AM] (Immersive HUD) See? That None object the error said could not be cast was in fact just cast and contained the widget I needed, and its element is: _root.WidgetContainer.0.widget. This seems to be an error in the Papyrus logging and should have no effect on your game. Please contact me if you believe otherwise. Thanks - Gopher[09/06/2020 - 12:27:55AM] ************************************************************************************************************************[09/06/2020 - 12:27:55AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].NAT_SVR.UnregisterForUpdate() - "<native>" Line ?[None].NAT_SVR.OnEffectFinish() - "NAT_SVR.psc" Line 33[09/06/2020 - 12:27:55AM] Error: Unable to call UnregisterForUpdate - no native object bound to the script object, or object is of incorrect typestack:[None].NAT_NPCmfx.UnregisterForUpdate() - "<native>" Line ?[None].NAT_NPCmfx.OnEffectFinish() - "NAT_NPCmfx.psc" Line 77[09/06/2020 - 12:28:17AM] VM is freezing...[09/06/2020 - 12:28:17AM] VM is frozen[09/06/2020 - 12:28:17AM] Saving game...[09/06/2020 - 12:28:17AM] VM is thawing... Please help me and thank you Link to comment Share on other sites More sharing options...
Hannibal139 Posted September 6, 2020 Share Posted September 6, 2020 Are using gopher's guide for modding or something? Perhaps seeking assistance from would be a better option. If no, post your load order here for further assistance. I'm not much of expert myself but i will try my best. Link to comment Share on other sites More sharing options...
Hannibal139 Posted September 6, 2020 Share Posted September 6, 2020 Are *you From *himSorry for typo Link to comment Share on other sites More sharing options...
Recommended Posts