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Posted
I agree. Furthermore, different blacksmiths have varied capabilities as to what extent they can improve a weapon/armor. I just hate to make a "blacksmith" character everytime I play because smithing are over-useful, but unlike alchemy, only my character can use it.
Posted

Economics of Skyrim has not been active for more than 2 months. I'm not sure if the mod is still alive.

 

But it works fine :thumbsup:

 

Except some users report compatibility issues with SkyRe..

 

Anyhow, scripts seem to be free-to-use, so someone could work out similar mod with those scripts.

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