twinsens Posted February 8, 2013 Share Posted February 8, 2013 hey all,sorry if this has been asked before did a search and look back over a few pages but can't find anything so here goes: adding the liquors, alchemicals, crafting mats and gear from dragonborn into windhelm's grey quarter seems lore friendly enough, so for instance the corner-club would serve flin ect and sell ash grown produce. The Dunmer stall owner could have some crafting materials. The used wares fellow could have the occastional piece of armor or weapon from solstheim? perhaps even adding the ingredients to solitude and windhems alchemist's vendors inventories? I started looking at how to alter npc merchants stock myself and eventually edited my editor ini files to allow multiple loads in an attempt to mod this myself but my ck get a zillion errors then a crash. cheers for reading,eat peas and prosper. Link to comment Share on other sites More sharing options...
Recommended Posts