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Dark Brotherhood


worldofscotty

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Getting an error which is crashing my game continuously. I only have one Dark Brotherhood mod which is the DB resurrection part one. I have removed this and cleaned the save.

 

The error from my Papyrus log is:

 

(0001EA5C)].darkbrotherhood.OnUpdate() - "DarkBrotherhood.psc" Line 220

[02/08/2013 - 09:01:14PM] warning: Assigning None to a non-object variable named "::temp4"

stack:

[DarkBrotherhood (0001EA5C)].darkbrotherhood.OnUpdate() - "DarkBrotherhood.psc" Line 220

 

 

After going through the CK I found that the line in question seems to be Outfit Property AstridSanctuaryOutfit Auto

 

The AstridSanctuaryOutfit is DBArmorNoHood Form ID: 000D3BF9

 

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

It appears from googling that the real error that caused the crash is the one that appears before this one started spamming which was :

 

(3E04AC4C)].WeaponRackActivateSCRIPT.Disable() - "<native>" Line ?

[ (3E04AC4E)].WeaponRackTriggerSCRIPT.OnTriggerEnter() - "WeaponRackTriggerSCRIPT.psc" Line 72

[02/08/2013 - 09:37:45PM] Error: Cannot call GetStage() on a None object, aborting function call

stack:

 

In the CK this part of the code is:

 

if (IgnoreArmor == TRUE) && (triggerRef.GetBaseObject() as Armor)

;Trace("DARYL - " + self + " I'm ignoring armor, and this is armor, so I'm doing nothing.")

;Do Nothing

else

;Trace("DARYL - " + self + " I'm updating as normal")

;numInTrig = (numInTrig + 1)

HasBeenTriggered = TRUE

ActivatorRef = GetLinkedRef(WRackActivator)

if ActivatorRef

ActivatorRef.Disable() <----------LINE 72

endif

ActivatorRef = NONE

endif

 

 

Does anyone know more about this issue or can offer any guidance?

Edited by worldofscotty
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  • 2 weeks later...

Sorry I am totally useless in terms of assistance, I'm in need of help myself.

My game has been CTDing A LOT lately. Papyrus logs are plagued with hundreds of lines of errors, "object is of incorrect type" or some-sort. Near the end of the log, there are also lines of (0001EA5C) Dark Brotherhood errors - as stated in the OP.

TS, is this error in any way harmful to the game? I did a little research on my own, but couldn't find anything decisive. Hoping you could share your findings on this, if any. Thanks in advance, and sorry once more for adding to the burden.

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