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Can gender neutral animations be separated...


JeremeW5257

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There are several animations that apply to either male or female...walk, run, sit, swing weapon,... but there are some that apply to both. I want to know if there is a way to apply these "gender neutral" animations to just one sex...without affecting the other. Here's what I'm talking about.

 

I travel with a couple of female followers and noticed that they kept switching from the standard female "idle" to one called "study" which is where they put their hand up to their chin, and another one where they nod their head and hold their arms up like saying "what's up" or something. It finally got on my nerves enough so I decided to fiddle around with the animations to make it look more natural. I replaced the two other "gender neutral" animations with two different female idle animations, so now it looks like they alternate between three female idles while standing still. It looks pretty cool, because they rarely stand the same way at the same time...increasing immersion. The only problem is that the male NPCs do the same. So now when I visit a market place and a male NPC is standing there it looks like he is standing like a girl.

 

I also hate the way the female jarls sit slouched down, so I replaced the "jarl sit" animation with the standard female sit animation, but it looks kinda sissy for the male jarls to sit this way.

 

Any suggestions or help would be appreciated. If I can get it to work, I'll upload it as a mod to share.

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There are several animations that apply to either male or female...walk, run, sit, swing weapon,... but there are some that apply to both. I want to know if there is a way to apply these "gender neutral" animations to just one sex...without affecting the other. Here's what I'm talking about.

 

I travel with a couple of female followers and noticed that they kept switching from the standard female "idle" to one called "study" which is where they put their hand up to their chin, and another one where they nod their head and hold their arms up like saying "what's up" or something. It finally got on my nerves enough so I decided to fiddle around with the animations to make it look more natural. I replaced the two other "gender neutral" animations with two different female idle animations, so now it looks like they alternate between three female idles while standing still. It looks pretty cool, because they rarely stand the same way at the same time...increasing immersion. The only problem is that the male NPCs do the same. So now when I visit a market place and a male NPC is standing there it looks like he is standing like a girl.

 

I also hate the way the female jarls sit slouched down, so I replaced the "jarl sit" animation with the standard female sit animation, but it looks kinda sissy for the male jarls to sit this way.

 

Any suggestions or help would be appreciated. If I can get it to work, I'll upload it as a mod to share.

 

Yes - search for FNIS and it can handle it for you. Idles, for instance, I have separate for males and females.

Edited by DigitalVixen
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The animations that I want to replace aren't technically "idles". They are in the same group as "drunk walk" and "drunk dance" where everyone starts waving their arms up and down when a bard sings. The males and females share the same animation. I want to make the women use one of the modded "dancing" animations but not the men.
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