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Midas and Apocolyspe not Functioning


TheDourDwarf

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So I picked up playing Skyrim a few weeks ago. Perhaps two or three ago now. I knew some new DLC was coming out and wanted play again. The game worked just as I had left it when I started it back up. However after coming over here to Nexus and seeing some hot new files since the last time I played I naturally decided to put them into my game. Everything seemed find. Except now both the spell mods I use, and only those two mods seemed to stop functioning properly. Not not functioning at all, just not as they should. I use Midas Magic and Apocalypse spell package.

The Apocalypse Spell pack vendors aren't hanging around anymore. However various vendors and loot lists still have them. I can get them at the mages college and court wizards and such but the four or five custom vendors that wander the world selling them disappeared. Not a huge deal but I'm sure the cause of the problem might be linked. The Aurum reactors still work for Midas too. Though I made a spell book and the game allowed me to learn it even though I already knew it and I had two of the same spells in my list. However the Riverwood Trader and The Mages College stopped selling them. If anyone has any idea what could have happened please let me know, I'm posting my mods below so anyone can have a peak they are all the mods I'm running and in load order. All my mods are up to date.

 

I'm also running the newest mod manager (4.2 as of this morning). The newest SKSE, and the newest Sky UI. (Since I put SkyUI in was roughly the same time the problems started I hope thats not the issues somehow since they other mods that use it's mod config menu are sweet). All Mods were installed via Skyrim Mod Manager, I believe three of them are unique to Skyrim Workshop on Steam so they went in that way but are recognized by SMM:

 

Skyrim.esm

Update.esm

Hearthfire.esm

Dawngaurd.esm

Jswords.esm (Jaysus Swords)

ClimatesofTamriel.esm

SPIKE.esm

EagleEyePerk.esm (Better Eagle Eye)

Hi Res Texture Pack 1.esp

Hi Res Texture Pack 2.esp

Hi Res Texture Pack 3.esp

SkyUI.esp

Hothtrooper44_Armorcompilation (Immersive Armors)

JSwordsDistributionPlugin.esp (Jaysus)

Deadly Dragons.esp

Deadly Monsters.esp

ClimatesofTamriel-Dungeonshazzerdous.esp

ClimatesofTamriel-Interiors-warm.esp

TheDanceofDead-Dawngard Edition.esp

AlternateStart- Live Another Life.esp

Dr_Bandolieer.esp (Bandolieers and Bags)

Immersive Weapons.esp

Chesko_Frostfall.esp (Frostfall Survival Mod)

dD_RealisticRagDollForce-Realistic.esp (Realistic Force)

Crismson Tide Blood.esp

Tytanis.esp (Tytanis Overhaul)

Chesko_WearableLanterns.esp (Wearable Lanters)

DeadlySpellimpact.esp

Better Vampires.esp

Economics of Skyrim.esp

TheEyesofBeauty.esp

babette.esp (I have no idea which in game mod this is)

Racemenu.esp

Racemenuplugin.esp

Hoodsandcirclets.esp

Ringsofpower.esp

Betterarchmagerobes.esp

Almostunlimitedweaponenchantments.esp

Achievethat.esp (Achieve That!)

Lostartofblacksmith.esp

lockpickingoverhaul.esp

Realisticneedsanddiseases.esp

RND Hearthfire.esp

RND Dawngard.esp

TBBOAv2.esp (again, IDK off the top of my head which mod this is)

Enhanced Gauldur Amulet.esp

BooksBooksBooks.esp

EBM.esp (Extended Book Mod)

SkyrimCoinreplacer.esp

humansdrophumanparts.esp

Lefthandrings.esp

UniqueBoozebottles.esp

RayeksEnd.esp

Furbags.esp

Harvestmorefoodandingredients.esp

minemapmarkers.esp

RadiantUniquePotions.esp

CrossbowBasicEdition_LL.esp (Crossbows Leveled List Edition)

Cloaks.esp (Cloaks of Skyrim, Imperial and Player only not enabled)

Hsfstockade.esp (Warchief Fort)

Dragonsoulstoperks.esp

Apocolypsespellpack.esp

Midas.esp

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Thought, did you need 8 with Midas, I only have 8a in right now? Did you need both and 8A just patches? I know Xilver doesn't list 8 as a needed new file but just a thought. I'm really not as worried about the Apocalypse pack as for the most part I can buy the spells and find them around pretty easily. The special vendors add flavor but aren't necessary.
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  • 2 months later...

Get rid of Hsfstockade.esp (Warchief Fort). That mod has problems. I think its so far stopped my CTD's.

 

In BOSS it has a warning on it that its missing a NavMesh and can cause problems with peoples games. A lot of people have crashed due to it.

Edited by Auzarion
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  • 7 months later...

So I picked up playing Skyrim a few weeks ago. Perhaps two or three ago now. I knew some new DLC was coming out and wanted play again. The game worked just as I had left it when I started it back up. However after coming over here to Nexus and seeing some hot new files since the last time I played I naturally decided to put them into my game. Everything seemed find. Except now both the spell mods I use, and only those two mods seemed to stop functioning properly. Not not functioning at all, just not as they should. I use Midas Magic and Apocalypse spell package.

The Apocalypse Spell pack vendors aren't hanging around anymore. However various vendors and loot lists still have them. I can get them at the mages college and court wizards and such but the four or five custom vendors that wander the world selling them disappeared. Not a huge deal but I'm sure the cause of the problem might be linked. The Aurum reactors still work for Midas too. Though I made a spell book and the game allowed me to learn it even though I already knew it and I had two of the same spells in my list. However the Riverwood Trader and The Mages College stopped selling them. If anyone has any idea what could have happened please let me know, I'm posting my mods below so anyone can have a peak they are all the mods I'm running and in load order. All my mods are up to date.

 

I'm also running the newest mod manager (4.2 as of this morning). The newest SKSE, and the newest Sky UI. (Since I put SkyUI in was roughly the same time the problems started I hope thats not the issues somehow since they other mods that use it's mod config menu are sweet). All Mods were installed via Skyrim Mod Manager, I believe three of them are unique to Skyrim Workshop on Steam so they went in that way but are recognized by SMM:

 

Skyrim.esm

Update.esm

Hearthfire.esm

Dawngaurd.esm

Jswords.esm (Jaysus Swords)

ClimatesofTamriel.esm

SPIKE.esm

EagleEyePerk.esm (Better Eagle Eye)

Hi Res Texture Pack 1.esp

Hi Res Texture Pack 2.esp

Hi Res Texture Pack 3.esp

SkyUI.esp

Hothtrooper44_Armorcompilation (Immersive Armors)

JSwordsDistributionPlugin.esp (Jaysus)

Deadly Dragons.esp

Deadly Monsters.esp

ClimatesofTamriel-Dungeonshazzerdous.esp

ClimatesofTamriel-Interiors-warm.esp

TheDanceofDead-Dawngard Edition.esp

AlternateStart- Live Another Life.esp

Dr_Bandolieer.esp (Bandolieers and Bags)

Immersive Weapons.esp

Chesko_Frostfall.esp (Frostfall Survival Mod)

dD_RealisticRagDollForce-Realistic.esp (Realistic Force)

Crismson Tide Blood.esp

Tytanis.esp (Tytanis Overhaul)

Chesko_WearableLanterns.esp (Wearable Lanters)

DeadlySpellimpact.esp

Better Vampires.esp

Economics of Skyrim.esp

TheEyesofBeauty.esp

babette.esp (I have no idea which in game mod this is)

Racemenu.esp

Racemenuplugin.esp

Hoodsandcirclets.esp

Ringsofpower.esp

Betterarchmagerobes.esp

Almostunlimitedweaponenchantments.esp

Achievethat.esp (Achieve That!)

Lostartofblacksmith.esp

lockpickingoverhaul.esp

Realisticneedsanddiseases.esp

RND Hearthfire.esp

RND Dawngard.esp

TBBOAv2.esp (again, IDK off the top of my head which mod this is)

Enhanced Gauldur Amulet.esp

BooksBooksBooks.esp

EBM.esp (Extended Book Mod)

SkyrimCoinreplacer.esp

humansdrophumanparts.esp

Lefthandrings.esp

UniqueBoozebottles.esp

RayeksEnd.esp

Furbags.esp

Harvestmorefoodandingredients.esp

minemapmarkers.esp

RadiantUniquePotions.esp

CrossbowBasicEdition_LL.esp (Crossbows Leveled List Edition)

Cloaks.esp (Cloaks of Skyrim, Imperial and Player only not enabled)

Hsfstockade.esp (Warchief Fort)

Dragonsoulstoperks.esp

Apocolypsespellpack.esp

Midas.esp

Just a little note. I was confused about TBBOAv2 as well. But I just realised it's The Big Book of Alchemy.

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