BobDewalrus Posted February 9, 2013 Share Posted February 9, 2013 I'm developing a mod based on the Blue Palace cell. In the Editor everything looks fine, with or without lights/effects turned on. But when I test it in game, some of the tiles can not be seen. Most noticeable is the spiral stair including its upper floor area. The stairs are visible from the bottom but not from the top, and some walls not connected to the stairs are also invisible. Half of the domed ceiling is also invisible, though the other half is. And from the top of the stairs, if I look back down toward the first floor, all I see is thick fog. What might be causing this? I've ruled out the Lighting Template as it happens even with NONE selected. I've also deleted all actors and triggers. Thanks for your help -- Link to comment Share on other sites More sharing options...
Tamb0 Posted February 11, 2013 Share Posted February 11, 2013 It sounds like there are roombounds set up in the interior cell. Toggle them on and see if there's big blue boxes in your cell. Link to comment Share on other sites More sharing options...
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