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[Mod Request] Combine all Witcher Grandmaster Sets to create the Grandmaster Witcher Set


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Witcher 3 Armor mod idea- Grandmaster Witcher Armorset

Premise-

*This mod is not balanced, this is a mod that will make the player character overpowered*

This mod creates a combination of all the witcher sets and some other miscellaneous pieces of gear. To craft the gear, the diagrams can be purchased from the Grandmaster Blacksmith and are at the Grandmaster crafting level. Each Diagram Costs 5000 gold to both purchase and craft the gear.

There Appearance of the swords and armor is that of the Grandmaster Wolven Set and the appearance of the Crossbow is that of the Ursine Crossbow.

The following are the materials needed to craft each piece of gear, and the stats for each piece of gear


Grandmaster Witcher Steel Sword


Grandmaster Witcher Steel Sword Diagram Materials:

1x Grandmaster Feline Steel Sword

1x Grandmaster Griffin Steel Sword

1x Manticore Steel Sword

1x Grandmaster Ursine Steel Sword

1x Grandmaster Wolven Steel Sword


Grandmaster Witcher Steel Sword Stats:

Attack Rating: 719

3 Upgrade Slots

+700 Armor Piercing

+15% Aard Sign intensity

+43% Adrenaline Point gain

+385% Critical hit damage bonus

+92% Critical hit chance

+74% Chance to cause bleeding

+44% Chance to dismember

+15% Chance to poison

+42% Chance to stun

+70% Bonus experience from humans and nonhumans.

+43% Sign intensity


Grandmaster Witcher Silver Sword


Grandmaster Witcher Silver Sword Diagram Materials:

1x Grandmaster Feline Sliver Sword

1x Grandmaster Griffin Silver Sword

1x Manticore Silver Sword

1x Grandmaster Ursine Silver Sword

1x Grandmaster Wolven Sliver Sword


Grandmaster Witcher Silver Sword Stats:

Attack Rating: 719

3 Upgrade Slots

Bonuses:

+21% Adrenaline Point gain

+35% Aard Sign intensity

+250 Armor Piercing

+165% Critical hit damage bonus

+15% Critical hit chance

+25% Chance to cause bleeding

+24% Chance to dismember

+10% Chance to poison

+65% Bonus experience from monsters

+21% Sign intensity

Each blow generates charges which increase sword damage by 10%.

Charges are lost over time or when receiving damage.

A fully-charged sword always deals critical hit damage.


Killing a foe with a fully loaded sword will expend its

charge to permanently increase the weapon's damage.


Damage is increased by:

0 (to a maximum of 10 - increasing along with your character level).


Grandmaster Witcher Crossbow:


Grandmaster Witcher Crossbow Diagram Materials

1x Feline Crossbow

1x Ursine Crossbow


Grandmaster Witcher Crossbow

Bonuses:

Armor Piercing +10

Attack Power +435%

Adrenaline Point Gain +2%

Critical Hit Chance +7%

XP From Monsters +30%


Grandmaster Witcher Armor Diagram Materials:

1x Grandmaster Feline Armor

1x Grandmaster Griffin Armor

1x Manticore Armor

1x Grandmaster Ursine Armor

1x Grandmaster Wolven Armor


Grandmaster Witcher Armor Stats:

Armor Rating 300

3 Upgrade Slots

Bonuses:

10 Toxicity

+42% Adrenaline Point gain

+58% Attack power

+25% Critical hit damage bonus

+25% Resistance to Bleeding

+59% Resistance to bludgeoning damage

+105% Resistance to piercing damage

+50% Resistance to Poisoning

+188% Resistance to slashing damage

+232% Resistance to damage from monsters

+119% Resistance to elemental damage

+33% Sign intensity


Grandmaster Witcher Gauntlets:


Grandmaster Witcher Gauntlets Diagram Materials:

1x Grandmaster Feline Gauntlets

1x Grandmaster Griffin Gauntlets

1x Manticore Gauntlets

1x Grandmaster Ursine Gauntlets

1x Grandmaster Wolven Gauntlets


Grandmaster Witcher Gauntlets:

Armor Rating 111

3 Upgrade Slots

Bonuses:

5 Toxicity

+10% Adrenaline Point gain

+22% Attack power

+5% Critical hit chance

+25% Resistance to Bleeding

+13% Resistance to bludgeoning damage

+25% Resistance to Burning

+10% Resistance to Poisoning

+45% Resistance to piercing damage

+42% Resistance to slashing damage

+41% Resistance to damage from monsters

+68% Resistance to elemental damage

+11% Sign intensity


Grandmaster Witcher Trousers


Grandmaster Witcher Trousers Diagram Materials:

1x Grandmaster Feline Trousers

1x Grandmaster Griffen Trousers

1x Manticore Trousers

1x Grandmaster Ursine Trousers

1x Grandmaster Wolven Trousers


Grandmaster Witcher Trousers:

Armor Rating 115

3 Upgrade Slots

Bonuses:

10 Toxicity

+10% Adrenaline Point gain

+22% Attack Power

+5% Critical hit chance

+50% Resistance to Burning

+22% Resistance to bludgeoning damage

+54% Resistance to piercing damage

+30% Resistance to Poisoning

+79% Resistance to slashing damage

+74% Resistance to damage from monsters

+141% Resistance to elemental damage

+33% Sign intensity


Grandmaster Witcher Boots


Grandmaster Witcher Boots Diagram Materials:

1x Grandmaster Feline Boots

1x Grandmaster Griffin Boots

1x Manticore Boots

1x Grandmaster Ursine Boots

1x Grandmaster Wolven Boots


Grandmaster Witcher Boots:

Armor Rating: 115

3 Upgrade Slots

Bonuses:

5 Toxicity

+10% Adrenaline Point gain

+22% Attack Power

+25% Critical hit damage bonus

+50% Resistance to Burning

+33% Resistance to bludgeoning damage

+30% Resistance to piercing damage

+10% Resistance to Poisoning

+32% Resistance to slashing damage

+43% Resistance to damage from monsters

+11% Reistance to elemental damage

+11% Sign intensity


Set Bonuses:


3/6 Pieces:

-Achieve critical hits with bombs.

-Apply up to 3 oils to a sword at once.

-Chance to spawn a Quen shield for free after the one cast shatters.

-10% more fast attack damage for 5 seconds after a strong attack for each piece.

-Cast a sign for free for 3 seconds after casting a sign using stamina.

-Killing opponents restores vitality at a rate of 1% of your max vitality for every piece worn, to a max of 6%.

-Killing opponents restores vitality at a rate of 1% of your max vitality for every piece worn, to a max of 6%.


6/6 Pieces:

-Additional charge for each alchemy item.

-Throw bombs without delay.

-Increases the damage of Quen related abilities by 200%.

-Rear attacks do 50% damage and stun enemies.

-Yrden has +40% trap size and increased stamina regen and sign intensity while in it as well as damage reduction.

-Killing opponents restores vitality at a rate of 1% of your max vitality for every piece worn, to a max of 6%.

-Killing opponents restores vitality at a rate of 1% of your max vitality for every piece worn, to a max of 6%.

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