TheBlackFireDragon Posted September 12, 2020 Posted September 12, 2020 I changed the textures of a suit in fallout new vegas with another suit. However when i wear this suit its still vanilla texture if i spawn one in front of me the texture are diffrent. What could cause this?
dubiousintent Posted September 13, 2020 Posted September 13, 2020 I am not a modeller, but my first suspicion with such problems is "pathing". See the wiki article "How to fix hard-coded texture paths in NIF files" for the procedure to locate the texture file entry within NifSkope. (The path needs to be "relative" instead of "absolute"/"hard-coded" in order to be found on various installation locations, which is what many editors default to and that article covers.) But in short form the procedure is (using "left-click" with your mouse):* Open the NIF file in NifSkope.* Click on the part you want the texture for; it will "highlight" it in the Block list.* Expand it (click the triangle) and highlight BSShaderPPLightingProperty. Expand that.* Highlight BSShaderTextureSet.* In "Block Details" section you will see textures (DDS files). Expand it.* There you will see the paths to the textures used by that mesh. They should start "\textures" with nothing else before that.-Dubious-
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