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Interior objects go black or bark


Galejro

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This problem haunts me from the very moment I satred doing mods for Skyrim. I'm doing an interior, placing stuff and suddenly at a point objects randomly go black, or to be precise the lights illuminating objects disable randomly. It happens only at certain angles and distances. I do realize there is a similar problem out there concerning lack of normal maps or some re-textures but this is not the case.

 

I tried to remove the naughty objects and they still go dark. Tried to do so with lights it only sometimes works and after some time it returns to the original state.

 

When I launch the cell in CS I get errors concerning:

-Phantom mesh shape and it advises me to convert to primitive

-Missing texture in effects: FXwater tile01_subtleN.dds

 

When I try to refresh the cell after replacing the lights or objects I get the following errors:

- Could not find model Meshes\actors\FaceGenData\FaceGeom\my mods name\00025D8B.NIF

Of course after refreshing all the lights get fixed in the CS but not in the game.

 

I know there is also this subject: too many Shadowing lights (more than 3 I guess) make lighning in a cell go berserk. That is not the case I tread carefully to put just 2.

Edited by Galejro
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