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Recommended Mods


Sojiro

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So, I've been an Oblivion player for as long as the game came out, and I decided to cave in and get Fallout 3, too.

 

I'd like someone to recommend mods for me that work from the start of the game.

 

Specifically, I'm looking for a mod that adds beautiful girl faces or something like that. (Oblivion got me hooked on making my char a pretty girl who kicked ass).

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Playing games for the pretty girl characters kinda makes it seem like your gaming habits are having a negative effect on your personal life(ie: you probably have none :P).

 

I can definately recommend a rebalance mod from the start though. Atm i use and recommend Xodaraps' Fallout 3 balance overhaul. Its right here on the nexus.

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Playing games for the pretty girl characters kinda makes it seem like your gaming habits are having a negative effect on your personal life(ie: you probably have none tongue.gif).

 

This is a very common but very flawed philosophy.

 

Case in point: I don't play games for the pretty girl characters, yet I have no personal life.

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This is a very common but very flawed philosophy.

Case in point: I don't play games for the pretty girl characters, yet I have no personal life.

 

:P

 

Here's a few mods you might want to take a look at.

Lil Critters - shamless plug for my own mod, adds Baby and Medium sized animals to the gameworld for greater variety and fun.

Fallout Balance Overhaul - A Huge package of mini-mods that make many many changes - pick what you want.

Welcome To The Wasteland - A very well done overhaul of pretty much all gameplay, makes the game harder and realistic.

Interior Cells Respawn - 'Dungeons' will now actually respawn, that subway won't be safely cleared out forever now.

VATS MCE - A overhaul of the VATS combat system so that long-range combat is actually feasible.

Fallout 3 Coloured Map

Interface Mod - Revelation - Gives a great Fallout 2 style menu interface instead of the default 'text floating in mid-air'

Martigen's MMMF3 Increased Spawns - GET THIS

Martigen's Tougher Traders - So they don't get their butts kicked out in the wasteland and are still alive to sell you stuff.

Perk Fix - Pyromaniac - Fixes this perk so it applies to the unique Fire-based weapons as well.

Real Physics - no more bodies going flying 10m from being hit by a puny 10mm bullet.

Realistic Headshots - No more 10 rounds to the skull before the guy drops dead.

Repair Rethought - Includes the abilities of cross-repair weapons and cross-repair armor, but adds additional repair options.

Amplified Crippled Effects - so that crippling an enemy actually has results, no more running with two broken legs.

Rich Vendors - Vendors now have more Caps so you can sell more loot.

S.P.E.C.I.A.L. Book Upgrade - very helpful for beginning players on a new game, now you'll know exactly what those stats affect.

 

These mods are all GamePlay affecting mods: Improving, tweaking or fixing the basic mechanics of the game (which in it's vanilla state is quite poor IMO). There are also many excellent weapon, armor and texture mods, take a look around here on Nexus to find what interests you.

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Playing games for the pretty girl characters kinda makes it seem like your gaming habits are having a negative effect on your personal life(ie: you probably have none tongue.gif).

 

:B I am engaged, you know. We're getting married after we finish college. She plays Oblivion as well (sometimes with my character).

 

Thanks for the recommendations, I'm really looking forward to these.

 

And merry Christmas!

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Colbalt pretty much nailed all the ones that I would mention, though don't use Xodarap's overhaul and Welcome to the Wasteland together. Not cool.

 

For a few others, Malos body is coming along though right now I believe it mostly a retex and slight mesh change (not super noticable)

 

Item descriptions isn't a huge mod but gives small descriptions to most equippable items in the game, as well as chems, food and other ingestible items. Doesn't really do anything for the misc junk.

 

also, Freeplay after MQ is a decent on too. Does what it says, after the MQ you can continue playing your character.

 

And as a shameless plug you should check out Alternate Start - Roleplayers, link is in my sig. Though you should really beat the MQ at least once first since many things break the MQ and others really don't same sense with it.

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I'm gonna shamelessly plug my mod too, Amplified Crippled Effects. It basically increases the effects that crippled limbs have to your character and to enemies. Cripple the legs to vastly slow down melee attackers, torso to cause a lot of stumbling, arms and head to lower the enemies skill with their weapons (Works best with a mod that increases the effect skill level has on accuracy) and to lower attributes. The latest version can cause certain creatures to have a chance to go mad and attack everyone around them when they have a head cripple, which is fun.

 

Khet above me's Expanded Exploration sounds great, though I haven't tried it personally (Gonna wait till a bit more of it is done).

Fallout Balance Overhaul is good too, lots of esps to mix and match, it really makes the game harder.

Ultimate Perk Pack is great, adds some fun and pretty balanced perks (Ie Thank God It's Friday, player recieves +15% xp and AP on fridays!)

Slower Item Degradation is good too, it slows down the speed at which items degrade so that you don't have to repair them every few battles.

Item Descriptions is worthwhile too, it's just plain great!

Immersion.esp in the Fallout Balance Overhaul is good too, it makes your character need food, drink and sleep, with bonuses and penalties for eating/starving etc.

Several mods also slow the rate of progression through the game, and when combined with level cap increasing mods I find makes a wonderful effect where you aren't maxing out a skill at level 10!

Martigens Mutant Mod, it increases the number of spawns and makes the game much harder (Vanilla is pretty easy 90% of the time!)

RobCo Certified adds a perk that allows the player to repair damaged robots and use them as pets. You can control up to five at a time and it allows non-combat science chars to be playable.

 

These are all great mods and there are many more!

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