ZeliousX Posted September 18, 2020 Share Posted September 18, 2020 Is there a why to add/modify weight painting to a nif model that is more accurate than using Outfitstudio's conform all method? I would use blender, but I know that Blender isn't really that compatible with NIF file formats. I do have a hunch that 3Dsmax could take on the task, but because my copy I had on my other HDD died, I can't clarify my assumption. So really I'm looking for a program that can read read the Skyrim's skeletons and weightpaint with the level of control similar to blender or 3DSmax. Link to comment Share on other sites More sharing options...
Dragoon23 Posted September 20, 2020 Share Posted September 20, 2020 You can manually weight paint in Outfit Studio. It's under the bones tab. Select the bone, and than paint the vertex. You can use poses to test some simple poses like moving the arm up/down. Link to comment Share on other sites More sharing options...
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