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Explanation of True/False in DefineAction Script


EvilKillnEvil

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What do the three True and False variables represent in the context of "Define_Action" commands?

 

For instance...

DefineAction(_ACTION_FIRE_WEAPON, EInputTarget_PLAYER, EInputDevice_MOUSE, false, EMouse__BUTTON_1, false, true);

I'm new to script modding so this does not make much sense to me. is this command setting "Mouse Button 1" to fire a weapon?

 

Is there any documentation for modding in Chrome that might explain these kinds of things.

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