Zaerosz Posted February 12, 2013 Share Posted February 12, 2013 So if you were one of the 18 people that saw my last post, you may remember I'm working on several mods, one of which is an alchemy mod including new ingredients, and an expansion to said mod, requiring Hearthfire, which allows you to complete a quest and use its reward to convert Fertile Soil patches to Blooded Soil patches, with a different plant list. My problem is thus: every time I load this mod extension in the Creation Kit, the parts involving the plants that give modded ingredients always break. I AM loading the base alchemy mod, with the extension set as the active file. However, the plants that grow custom ingredients have their products removed, and the formlist with the ingredients has the custom ingredients removed and replaced with random things. This appears to happen when/after saving, as I cannot plant any of these custom ingredients in the test patches I made. If anyone has any idea what could be going wrong here, please let me know. Link to comment Share on other sites More sharing options...
steve40 Posted February 13, 2013 Share Posted February 13, 2013 (edited) This was written for Oblivion, but it basically tells you what you need to know: De-isolation Tutorial Edited February 13, 2013 by steve40 Link to comment Share on other sites More sharing options...
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