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Game Crashes after Kingdoms path added to submodule


MountandBladePhoenixLord

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<?xml version="1.0" encoding="utf-8"?>
<Kingdoms>
<Kingdom id="ryhnoria_kingdom" owner="Hero.lord_ardeus" banner_key="11.127.127.1353.1548.764.871.1.0.90.140.116.116.379.316.675.765.1.0.0.140.121.116.369.307.675.765.1.0.0.140.116.116.379.316.859.765.1.1.0.140.121.116.369.307.859.765.1.1.0.503.127.127.138.66.763.706.1.0.-267.503.127.127.94.39.763.793.1.0.-267.503.127.127.49.38.765.640.1.0.-267.503.127.127.49.38.783.783.1.0.-267.503.127.127.49.38.748.773.1.0.-267.503.127.127.49.38.779.738.1.0.-267.301.121.116.332.281.765.837.1.0.179.438.121.116.117.96.767.760.1.1.0.503.127.127.49.38.781.658.1.0.-267.503.127.127.49.38.754.654.1.0.-267.423.121.116.117.114.767.658.1.1.0.512.145.116.52.51.768.708.1.1.0" primary_banner_color="0xfffffdd0" secondary_banner_color="0xfff6c800" label_color="FF000000" color="FFFFFFFF" color2="FF000000" alternative_color="FFffffff" alternative_color2="FF660653" Culture="Culture.empire" ssettlement_banner_mesh="encounter_flag_a" flag_mesh="info_screen_flags_b" name="{=jNSd9Dsn}The Kingdom of Ryhnoria" short_name="{=Jvakd8Na}Ryhnoria" title="{=Ha67PSap}Ryhnoria" ruler_title="{=hwnV8LbW}King" text="{=Isz8Io09}Placeholder">
<relationships>
<relationship kingdom="kingdom.empire_s" value="-1" isAtWar="true" />
<relationship kingdom="Kingdom.empire_w" value="-1" isAtWar="true" />
<relationship kingdom="Kingdom.empire_n" value="-1" isAtWar="true" />
</relationships>
<policies>
<policy id="policy_castle_charters" />
</policies>
</Kingdom>
</Kingdoms>

Submodule
<?xml version="1.0" encoding="utf-8"?>
<Module>
<Name value="LandsOfRyhnoria"/>
<Id value="LandsOfRyhnoria"/>
<Version value="v1.5.2"/>
<SingleplayerModule value="true"/>
<MultiplayerModule value="false"/>
<DependedModules>
<DependedModule Id="Native" />
<DependedModule Id="SandBoxCore" />
<DependedModule Id="Sandbox" />
<DependedModule Id="StoryMode" />
</DependedModules>
<SubModules>
</SubModules>
<Xmls>
<XmlNode>
<XmlName id="NPCCharacters" path="lorlords"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
</IncludedGameTypes>
</XmlNode>
<XmlNode>
<XmlName id="Heroes" path="lorheroes"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
</IncludedGameTypes>
</XmlNode>
<XmlNode>
<XmlName id="Factions" path="lorclans"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
</IncludedGameTypes>
</XmlNode>
<XmlNode>
<XmlName id="Kingdoms" path="lorkingdoms"/>
<IncludedGameTypes>
<GameType value = "Campaign"/>
<GameType value = "CampaignStoryMode"/>
<GameType value = "CustomGame"/>
</IncludedGameTypes>
</XmlNode>
</Xmls>
</Module>

 

Had lords, heroes, and clans all working just fine, then once the path for the kingdoms xml is added it crashes after clicking campaign.

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