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Using Collision data on NIF on a existing file to another?


al10jake

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https://ibb.co/z8b2gJD

 

so i used an existing collision data on a nif to the e5blasterpistol nif

- 12 bhkNPCollision is using the data on the 11 bhkPhysicsSystem and target is on 0NiNod

- 0NiNod is using the 12 bhkNPCollision data

The e5blasterpistol is still floating when i drop it out of the inventory

 

if there's anyone familiar with transferring collision data please let me know where i went wrong

Have a nice day

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What are you using the collision from? Because the collision data is more than just shape, it is also material (for what impact debris should look/sound like), and object type. If you got the collision from a static, it is going to do what you are seeing when used on a weapon/armor/misc/moveable static. If you grabbed all your collision from other weapons, then it might be a matter of not being able to do that for things like weapons that can be picked up.

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