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Posted (edited)

Long ago I have tuned up in Gameplay -> Settings the parameter:
fGunWobbleMultScope from [1.00] to [0.25], to reduce (but not to eliminate) the wobble for all scoped weapons to 1/4 of vanilla's.

It works perfectly; all of my scoped weapons achieve this reduction. But suddenly only my custom sniper stops its wobble effect, whiles the rest of weapons works perfectly.  I tested all snipers in the game: vanilla, FWE and my other custom weapons, and all works perfectly. The problem arose only in one of my custom snipers.

I opened it in GECK and compare with the Reservist sniper (the base model of mine), and their tabs “Art and Sound” and “Rumble” are identically. I do not change anything in those tabs (except the nifs for model weapon, icon and scope, but they have been working perfectly till today).

Is there another parameter that I need to check for this issue?

:psyduck:


Edited by VikingII
Posted

It is not the spread because I leave them as the original (in FWE is 1 max, 0 min). Also I tested other values and the scope remains static.

 

Maybe I'll need to erase the mod and redone all again, but I'm intrigued if there is no other parameter that I may check for this issue.

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