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Crash upon entering the Crimson Caravan area


Jaxx050

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I immediately crash upon trying to enter the Crimson Caravan Headquarters area, with no rhyme or reason why, I also occasionally crash when entering some areas. I have NVSE enabled and working.

Mod list:

 

GameMode=FalloutNV


FalloutNV.esm
CaravanPack.esm
ClassicPack.esm
DeadMoney.esm
MercenaryPack.esm
TribalPack.esm
Project Nevada - Core.esm
Project Nevada - Cyberware.esp
Project Nevada - Equipment.esm
Project Nevada - Rebalance.esp
NVInteriors_Core.esm
AWorldOfPain(Preview).esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
IWR.esm
SpeedyResources.esm
Caliber.esm
RZW_Master.esm
RZW_Portables.esm
More Perks for Companions.esm
Project Nevada - Extra Options.esp
Laurens_Bathroom_poetry.esp
Project Nevada - Dead Money.esp
Project Nevada - EVE.esp
The Mod Configuration Menu.esp
101Billboards.esp
101Posters.esp
XRE - Smart Arms.esp
LFox Bottle That Water.esp
IWR - Rebuilt.esp
Animated Prostitution.esp
xatmosSkillPerks.esp
Bic Faster Pipboy Light.esp
Courier Vault.esp
WeaponModsExpanded.esp
NVWillow.esp
CASM.esp
Better Binoculars High.esp
EVE FNV.esp
RZW_BookCollection.esp
RZW_RecordCollection.esp
RZW_SimpleGrab2.esp
RZW_VideoCollection.esp
NoFactionArmorMessage.esp
XRE - CARS!.esp
UnlimitedCompanions.esp
UnlimitedCompanions SCRIPT FIX.esp
Readius_NV.esp
Continue After Ending V1.9.esp
Tag Skills Improved.esp
SignatureWeapons.esp
A Repair Bot.esp
AWSW.esp
Light Step ED-E.esp
BetterLoadingText.esp
FlashlightNVSE.esp
More Perks for Companions Update.esp
SaveCass.esp
Forward Obsever.esp
RRP.esp

 

 

 

Edited by Jaxx050
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Okay, scratch that, upon trying to play the game anymore, avoiding the Crimson Caravan Area, I'm crashing in every new cell, including freeside as well. I tried both doing a BOSS autosort, followed by an FNVEdit patch, but I'm still having these problems. I have a somewhat different mod list now, NVSE still enabled and functional:

GameMode=FalloutNV

FalloutNV.esm
DeadMoney.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
IWR.esm
Caliber.esm
AWorldOfPain(Preview).esm
More Perks for Companions.esm
NVInteriors_Core.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
RZW_Master.esm
SpeedyResources.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
RZW_Portables.esm
CASM.esp
BetterLoadingText.esp
IWR - Rebuilt.esp
Readius_NV.esp
The Mod Configuration Menu.esp
A Repair Bot.esp
AWSW.esp
Laurens_Bathroom_poetry.esp
Project Nevada - Dead Money.esp
Project Nevada - Extra Options.esp
More Perks for Companions Update.esp
xatmosSkillPerks.esp
Animated Prostitution.esp
SaveCass.esp
SignatureWeapons.esp
Tag Skills Improved.esp
Better Binoculars High.esp
FlashlightNVSE.esp
Light Step ED-E.esp
NVWillow.esp
UnlimitedCompanions.esp
UnlimitedCompanions SCRIPT FIX.esp
101Billboards.esp
101Posters.esp
LFox Bottle That Water.esp
NoFactionArmorMessage.esp
WeaponModsExpanded.esp
EVE FNV.esp
Project Nevada - EVE.esp
XRE - Smart Arms.esp
Bic Faster Pipboy Light.esp
Courier Vault.esp
RZW_BookCollection.esp
RZW_RecordCollection.esp
RZW_SimpleGrab2.esp
RZW_VideoCollection.esp
XRE - CARS!.esp
Continue After Ending V1.9.esp
Forward Obsever.esp
RRP.esp
Merged Patch.esp
Edited by Jaxx050
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Well, after deleting AWSW, disabling Forward Observer, and unenabling the HQ Ojo Bueno, I'm having far fewer crashing issues, thanks for giving me an idea, Rez. EDIT: And of course, I jinx myself as now I'm crashing every time I approach the Mojave Outpost, by fast travel or foot. Updated mod list:

 

GameMode=FalloutNV
FalloutNV.esm
DeadMoney.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
IWR.esm
Caliber.esm
AWorldOfPain(Preview).esm
More Perks for Companions.esm
NVInteriors_Core.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
RZW_Master.esm
SpeedyResources.esm
ELECTRO-CITY - CompletedWorkorders.esm
ELECTRO-CITY - Highways and Byways.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
RZW_Portables.esm
CASM.esp
BetterLoadingText.esp
IWR - Rebuilt.esp
Readius_NV.esp
The Mod Configuration Menu.esp
A Repair Bot.esp
Laurens_Bathroom_poetry.esp
Project Nevada - Dead Money.esp
Project Nevada - Extra Options.esp
More Perks for Companions Update.esp
xatmosSkillPerks.esp
SignatureWeapons.esp
Tag Skills Improved.esp
Better Binoculars High.esp
FlashlightNVSE.esp
Light Step ED-E.esp
NVWillow.esp
UnlimitedCompanions.esp
UnlimitedCompanions SCRIPT FIX.esp
101Billboards.esp
101Posters.esp
LFox Bottle That Water.esp
NoFactionArmorMessage.esp
WeaponModsExpanded.esp
EVE FNV.esp
Project Nevada - EVE.esp
XRE - Smart Arms.esp
Bic Faster Pipboy Light.esp
Courier Vault.esp
RZW_BookCollection.esp
RZW_RecordCollection.esp
RZW_SimpleGrab2.esp
RZW_VideoCollection.esp
XRE - CARS!.esp
RRP.esp
Continue After Ending V1.9.esp
MP.esp
Edited by Jaxx050
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It's XRE cars. i am having the same problem as long as i have it ticked in my mod manager. Deselect it and you'll be able to get into those cells without CTD.


Well, that's saddening...it's a whole lot of fun. :( But if it's the problem, it goes away, I'll try that.
EDIT: Well, since I hadn't had that problem before I'd been in the Mojave Outpost, and I'd been there before, I tried disabling Road Restoration Project, and it worked fine. Seems like the collision makes the cars bug out. Edited by Jaxx050
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  • 9 months later...
  • 6 months later...

hey i know this is an old post.. but what worked for me was..

coccrimsoncaravan

then walk in through that door.. im not sure why but the other door seems to ALWAYS cause a Crash to desktop.. also im using XRE and RRR so have faith! :D

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