Riddleofsteel Posted December 26, 2008 Posted December 26, 2008 I downloaded and installed the 'additional reticules' mod for the scoped weapons. It only replaces one file that I know of. For some reason when I look through a scope the view is tinted red and the side of the screen (right and left) are covered by black bars. Is there something else I did that messed it up? Thanks for any ideas.
Pelinor Posted December 26, 2008 Posted December 26, 2008 Exactly which one did you use? I'll download and test it. If you're seeing black bars on the sides, it means the lens circle mask is missing. The letterboxing is about the only thing keeping me from making iron sights, since it's always there when a scope view is used. The red tinted view must mean the material from one part is attached to another.
Riddleofsteel Posted December 26, 2008 Author Posted December 26, 2008 First I installed the 'fixed' regular crosshair file, then I over-wrote it by accident with the Fixed Red Dot sight. Also when I use the Sako sniper rifle mod and try to zoom in it doesn't look through the scope at all, it just zooms my regular view way in. I think this is unrelated though. I fix it by un-equipping the rifle and then re-equipping it. Which leads to the error I have described previously. Thanks for any help.
Pelinor Posted December 26, 2008 Posted December 26, 2008 That's really an odd problem. I do see the Sako zoom problem as well, but when I re-equip it the scope shows up fine. The only thing I can think of is a corrupted file. If you haven't already, you should download the crosshair again and overwrite the existing one. To fix the TRG's problem, they say you'll have to open the .bsa in the GECK utility and re-assign the scope01.nif as the scope model.
Riddleofsteel Posted December 26, 2008 Author Posted December 26, 2008 Yeah it really is a weird problem. I re-downloaded the fixed crosshair file and extracted it again but the red tint and letterboxing is still there. It isn't a huge deal but it looks awful when you are trying to snipe something. About using the GECK util, which bsa file do I have to open? I am a noob to using the GECK. Thanks again.
Pelinor Posted December 26, 2008 Posted December 26, 2008 You'll have to open TRG.bsa and edit 'WeapTRG.' Under Art and Sound, you check "Has Scope" and make the Target NIF look to \interface\hud\scope01.nif (or whatever you prefer) and then save it.
Riddleofsteel Posted December 26, 2008 Author Posted December 26, 2008 I don't have a TRG.bsa, I edited the TRG.esp file. Will that work? I will wait to find out before I do anything.
Pelinor Posted December 26, 2008 Posted December 26, 2008 Oops, I meant the .esp file. I've been at it so long today that file types are starting to blur.
Riddleofsteel Posted December 26, 2008 Author Posted December 26, 2008 Cool, it worked. Just has the red boxed view. I will google around but I doubt anyone else has encountered this. Thanks again for your help.
Pelinor Posted December 26, 2008 Posted December 26, 2008 Ah, well you're welcome. I hate to see my work not fully enjoyed by others, though. As a curiosity, you might want to try another reticle pattern to see if it has the same problem. I'll work on rebuilding the red dot sights tomorrow, so check for updates as well--it might do away with whatever is wrong.
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