ScottyDoesKnow Posted February 13, 2013 Share Posted February 13, 2013 Basically I'm doing a calculation whenever the players armor value changes. Currently I just update on equip and unequip, but I was hoping to add a few more. My script is attached to the player actor. From the problems I've encountered so far with the editor I'm sure I'll never catch all of the changes, but I'd like to trigger on more of them. Link to comment Share on other sites More sharing options...
ScottyDoesKnow Posted February 14, 2013 Author Share Posted February 14, 2013 Solution: handling OnMagicEffectApply. After some basic testing it seems to fire after the effect is applied, even though the documentation makes it sound like it fires before. Link to comment Share on other sites More sharing options...
Recommended Posts