ashtonlp101 Posted September 25, 2020 Share Posted September 25, 2020 So I edited a mesh to my liking and created collision for it and have tested the collision to ensure it works properly but when I drop the mesh in the world in the GECK I can't grab or move it. Is there something wrong with my collision or what's going on here? The Axis arrows don't show up when I move my cursor over the object either. Link to comment Share on other sites More sharing options...
dubiousintent Posted September 26, 2020 Share Posted September 26, 2020 Did you create and link a "ground mesh" (*_gnd.nif) for it? -Dubious- Link to comment Share on other sites More sharing options...
AusAllerWelt Posted September 26, 2020 Share Posted September 26, 2020 Does your mesh have a BSFadeNode? It's required that the root NiNode is a BSFadeNode otherwise you cannot move the mesh. You can set it when exporting from blender or convert the NiNode in Nifskope. Link to comment Share on other sites More sharing options...
ashtonlp101 Posted September 26, 2020 Author Share Posted September 26, 2020 Thank you! BSFadeNode was indeed the problem! Link to comment Share on other sites More sharing options...
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