JimmyRyder Posted September 26, 2020 Share Posted September 26, 2020 Hi there, I used to be familiar with the GECK but after years without using it I'm getting really rusty. What I'd like to do is create a dialogue between two NPCs. I'm approaching a trigger, player controls get disabled and the two NPCs talk to eachother. Just like in Fallout 3 with Leaf Mother Laurel and Three Father Birch when the player approaches the caves. So far I managed to create the trigger and it freezes the player but no sound is coming out of the NPCs whatsoever. What i did was creating a "DialogueQuest" where I put the two NPCs dialogue lines and as condition put a variable (in Result Script) that is increasing to trigger each dialogue successively. The trigger is setting that variable up to 1 to trigger the first line of dialogue but they don't seem to talk, although the player controls are disabled as expected... Any help you can provide or any specific tutorial for this? Thanks a lot! Link to comment Share on other sites More sharing options...
dubiousintent Posted September 27, 2020 Share Posted September 27, 2020 Have you seen 'TIP Standard Dialog' under the 'Dialogue and Lipsynch' section of the wiki "Getting started creating mods using GECK" article? There are also a couple of tutorials on how to create conversations between two or more NPCs linked there. -Dubious- Link to comment Share on other sites More sharing options...
JimmyRyder Posted September 27, 2020 Author Share Posted September 27, 2020 (edited) EDIT: Thanks for the articles. I finally managed to make everything work! Edited September 27, 2020 by JimmyRyder Link to comment Share on other sites More sharing options...
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