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Ini confusion: Texture quality


Gruftlord

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I'm trying to find, where in the ini-files the setting for texture quality high/medium is stored. switching back and forth and comparing the files side by side didn't help.

i could for the life of me not find the respective entry(s).

 

can anyone help me with this?

thank you in advance

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it reverts many changes i did manually to my ini.

i just want to flip that setting back and forth and see how that influences look and performance of my game.

someone mentioned that putting that setting on medium while still loading the high res packs give a slight performance boost over High quality while still retaining much of the look of the high res pack. i'd like to test that, with my current settings, without having to switch lots of LOD settings and such.

Edited by Gruftlord
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If you don't wanna have to change the INI settings,don't use the buttons to set the quality.The buttons cause the change to your tweaked file,but you can adjsut the other settings manually in the launcher with the sliders and shouldn't mess with other tweaks.Best to just try making a medium INI,after backing up your tweaks,and compare to see what tweaks you wanted without messing with the original ones. Edited by Belial666
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  • 2 months later...

I'm trying to find, where in the ini-files the setting for texture quality high/medium is stored. switching back and forth and comparing the files side by side didn't help.

i could for the life of me not find the respective entry(s).

 

can anyone help me with this?

thank you in advance

 

In "Skyrimpref.ini",

 

You can See

 

 

[Display]

sD3DDevice="NVIDIA GeForce GTX Titan"

iTexMipMapSkip=0

bFXAAEnabled=0

fMeshLODLevel2FadeDist=1e+007

fMeshLODLevel1FadeDist=1e+007

 

These lines on top.

In here, "iTexMipMapSkip=n" is the texture quality.

0 is High, 1 is Medium, 2 is Low.

3=> can be use depend on texture have mipmap data or not.

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