Beccy Posted February 14, 2013 Share Posted February 14, 2013 Hi, i've got an idea for a mod, i've seen a few of them out there but none of them do exactly what it is i'm looking for. What i want to do, is to have the Novice + Adept + Master summonings add +1 to your active summons, so if you're a novice you can conjure 1 ally (Like Vanilla), if you're an Adept you can summon 2 allies and when you reach master, you're able to summon 3 allies. And also have the Twin Souls perk double these effects, So that Twin Souls + novice would get two (like vanilla) Twin Souls + Adept would get four and Twin Souls + Master would get 6. To balance the ability of taking a small army with you, i intend to alter the spells slightly to match these effects, possibly by adding a longer duration to the normal conjurations/reanimations, maybe increasing the cast time, and or cost. But i also if its possible wanted to make the thralls both elemental + risen work in some ways like followers, with the inventory options at least,Most of this i can acheive by myself and this thread is currently only looking for feedback on the idea, I'm an immersive player myself so my primary interest with this mod will be balance, i don't want to overpower the player. What i would like some advice on aswell as the feedback though is How would i make the Twin Souls double the existing summon limit?How would i make the Thrall spells alter the players interaction with the Conjured/Reanimated Thanks for reading, and any advice/feedback you can offer!Beccy Link to comment Share on other sites More sharing options...
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