merkywatters Posted September 28, 2020 Posted September 28, 2020 Hello all, at risk of starting another "Where do I start?" thread, I've done a ton of research and have a couple specific questions. I'm considering having a pro re-work a PC character and I'd need to provide the 3d model to them for them to start. I think the workflow goes like this: Use Kotor Tool to identify character models and export from gameUse MDLops to convert modelsUse KotorMax tool to import to 3DS max <<<at this point I think I can send off to professional for editing3DS max files returned to me with the modifications If this is correct, how do I get these models back into Kotor? Do they become files I can place in override or is there more to it? Any help would be greatly appreciated. I will make files available to all once done. If there is a modding pro willing to connect with me to get this done, that would be great.
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