niston Posted September 28, 2020 Share Posted September 28, 2020 Is there a way to stop the game (by script toggle) from creating Auto- and Exit Saves? Link to comment Share on other sites More sharing options...
dylbill Posted September 28, 2020 Share Posted September 28, 2020 (edited) I'm not sure about Exit Saves but for auto save I think you can use SetIniBool(): https://www.creationkit.com/fallout4/index.php?title=SetINIBool_-_Utility, and SetIniFloat(): https://www.creationkit.com/fallout4/index.php?title=SetINIFloat_-_Utility, to change these ini settings like so: Utility.SetINIBool("bSaveOnPause:MAIN", 0) Utility.SetINIBool("bSaveOnTravel:MAIN", 0) Utility.SetINIBool("bSaveOnWait:MAIN", 0) Utility.SetINIBool("bSaveOnRest:MAIN", 0) Utility.SetINIFloat("fAutosaveEveryXMins:SaveGame", 10000.0) ;change back to 10 when wanting to save again. Edited September 28, 2020 by dylbill Link to comment Share on other sites More sharing options...
niston Posted September 29, 2020 Author Share Posted September 29, 2020 That looks like a step forward, thank you.Now if there only were GetINI* functions, so that I might restore those settings to their original values when re-enabling saves. Link to comment Share on other sites More sharing options...
dylbill Posted September 29, 2020 Share Posted September 29, 2020 Yeah the GetIni functions would be nice. SKSE added them for Skyrim but it doesn't look like F4SE added them for fallout. Link to comment Share on other sites More sharing options...
niston Posted September 29, 2020 Author Share Posted September 29, 2020 That, plus it must work without F4SE (console targets). Link to comment Share on other sites More sharing options...
octodecoy Posted September 29, 2020 Share Posted September 29, 2020 In that case you won't be able to use SetINI* either, as they are debugOnly flagged functions, and I don't believe there is a way to get those to be used for consoles. Link to comment Share on other sites More sharing options...
niston Posted September 30, 2020 Author Share Posted September 30, 2020 Yep. =| Link to comment Share on other sites More sharing options...
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