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Posted

So I've made sure to archive invalidate and use FOSE, and I really don't want to have to give up a mod, but if I have to then it would be ok.

When I start up the game, it goes through the credits motions and what not, and when I'm looking at that still of a T-45 helmet, nothing else pops up. No menu options, no 'new games' nothing. Its just blank. I think it has something to do with EVE, because after I installed EVE, it happened. I even tried disabling DarnUI but that had no effect.

Here's my load order:

[X] Fallout3.esm
[X] Anchorage.esm
[X] ThePitt.esm
[X] BrokenSteel.esm
[X] PointLookout.esm
[X] Zeta.esm
[X] CRAFT.esm
[X] CALIBR.esm
[X] EVE.esm
[X] FO3 Wanderers Edition - Main File.esm
[ ] FO3 Wanderers Edition - Alternate Travel.esp
[X] DarNifiedUIF3.esp
[X] FWE weapons pack.esp
[X] LNC StealthSuit.esp
[X] FO3 Wanderers Edition - Main File.esp
[X] FO3 Wanderers Edition - DLC Anchorage.esp
[X] FO3 Wanderers Edition - DLC The Pitt.esp
[X] FO3 Wanderers Edition - DLC Broken Steel.esp
[X] FO3 Wanderers Edition - DLC Point Lookout.esp
[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp
[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
[ ] FO3 Wanderers Edition - Optional Restore Tracers.esp
[X] FO3 Wanderers Edition - Optional VATS Halftime.esp
[X] FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
[X] WeaponModKits.esp
[X] WeaponModKits - FWE Master Release.esp
[X] WeaponModKits - OperationAnchorage.esp
[X] WeaponModKits - ThePitt.esp
[X] WeaponModKits - BrokenSteel.esp
[X] WeaponModKits - PointLookout.esp
[X] WeaponModKits - Zeta.esp
[X] EVE.esp
[X] EVE Operation Anchorage.esp
[X] EVE - FWE Master Release.esp
[X] EVE - FWE Master Release (Follower Enhanced).esp
[X] EVE Anchorage - FWE DLC Anchorage.esp
[X] EVE - FWE with WeaponModKits.esp

Anyone have any ideas why this is happening? Thank you for your time.

Posted

Missing main menu is almost always an out-of-date compatibility patch. A form referenced by the plugin is either no longer present in its master or has been repurposed to a different formtype. Start disabling patches and you should find it quickly.

Posted

watch gophers vids about installing fallout 3 mods, best way to learn imo and he has a link to the patch that makes EVE stop ctding on main menu

Posted

Missing main menu is almost always an out-of-date compatibility patch. A form referenced by the plugin is either no longer present in its master or has been repurposed to a different formtype. Start disabling patches and you should find it quickly.

 

I guess it was.

 

answer

Blackened by BlackRampage

http://fallout3.nexusmods.com/mods/18173

 

Paradox Ignition presents The Mergers by Paradox Ignition

http://fallout3.nexusmods.com/mods/16787

 

FO3Edit by ElminsterAU

http://fallout3.nexusmods.com/mods/637

 

Hey though I'm just an idiot so what do I know?

 

Thank you so very much. I have a hard time navigating files, didn't know there were more compatibilty patches else where. It works now thanks guys.

 

Posted

You'll want to throw out the Foip patches those are a few versions out of date.

 

Also You need to make a merge patch with those mods it's not optional when you get that many hefty mods going.

 

Glad I could help :D

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