FIREFLY11 Posted September 29, 2020 Share Posted September 29, 2020 Hey there, hope everyone out in modding land is keeping safe & well in the midst of the collapse of civilization! I've been working at making some cutscenes & encountered something odd & was hoping somebody might have an answer. When I put my actor's pose in "standing neutral" to give them a more lifelike appearance, they do a quick one-time "flap" of their arms after taking an action. Here's an example: During a scene set in the Landsmeet area, I had Alistair do a small bow while saying "I accept this decision. I will be king, if the Landsmeet will have me." As soon as he finished the bow his arms gave a quick "flap". Imagine having your arms at your sides, then raising them up at the elbows & quickly dropping them. The same thing happened after I had him cross & then uncross his arms later in the scene. Do I need to add key positions & then enable the GAD to fix this perhaps? I had quite a bit of dialogue going on in addition to the animations, but I'm not sure if this would affect anything. Unless I return the actor's pose to "none" this arm flap happens. The curious thing is that when I tried a different setting with the "standing neutral" pose (this time in the camp area) where I had Alistair walk forward, cross & then uncross his arms while speaking a line I didn't get the arm flap, so :confused:. Thanks to anyone who can help! Best always, FIREFLY11 Link to comment Share on other sites More sharing options...
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