MesaSolar Posted September 29, 2020 Share Posted September 29, 2020 I set up a swinging blades trap with a defaultActivateSelfTRIG And it seems to work on entering the trigger, but the blades stop swinging almost immediately. Do I need to use a different trigger or add something else to the trap? Link to comment Share on other sites More sharing options...
NexusComa2 Posted September 30, 2020 Share Posted September 30, 2020 Not sure what you are doing but most all animations are ran by one of two means. You will need to identify what type of animation it is then use the appropriate command. Many have several animations. A start a mid and an ending. Also could be forming and disappearing. Take a look at the object in question in the CK and you will also find the label of the Animation to call. If you see the words gamebro or GB it is not the standard animation and you will need to use a gamebro command to start it. In your case you will probably find a looping animation that keeps them swinging. Link to comment Share on other sites More sharing options...
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