macsj Posted December 27, 2008 Share Posted December 27, 2008 I am looking for a way to incorporate a scope "not on a weapon". I can add a scope effect to any weapon, but I am looking for a way to incorporate a stand alone scope (i.e. one that does not effect a weapon's aim". It seems far fetched that binocs and scopes did not survive the war. Perhaps one incorporated into helmet, goggle, or glasses as a HUD could work. Link to comment Share on other sites More sharing options...
Pelinor Posted December 27, 2008 Share Posted December 27, 2008 I'll get one out soon. I was working on it earlier today and got busy with other stuff. I had done some testing with a tin can mesh on a melee animation with scope. I can whip up some custom stuff pretty quickly, though. Maybe... We'll see. :ermm: Link to comment Share on other sites More sharing options...
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