marlinmasacure Posted February 16, 2013 Share Posted February 16, 2013 i am making a mod of a portable dwemer lexicon home. i have a 1.research room were. i want to push some buttons and a creature appears in the middle of the room ((no idea how to atm.) wich is the heart of the lexicon)). i have a 2. water resivior ( garden area) for the steam i have a 3. crafting room ( the heat for the steam) a 4. bedroom (the eye of the lexicon)a 5. trophy room (the collection of physical data in the lexicon) i want 2 more rooms so that i have the 6 sides of the cube and the heart of the lexicon. im out of ideas for room construction and purpose.. o and i cant find that spectral sky star graphic uuhh thing for roofs if you know what thats called in the kit that would be nice to. or just some cool ideas to playwith ( off topic: how do i put a dragon skeleton in a mod?) Link to comment Share on other sites More sharing options...
marlinmasacure Posted February 16, 2013 Author Share Posted February 16, 2013 started to contine with my mod and found a odd thing i never encountered before with the calsimo stone (tg06CalcemosStone' (0003375d)) was trying to wright a script for it to give some lore and a buff but when i go to the scripts tab then add i get a error msg : starting 1 complete threads for 1 files...compiling "LEXICONTABLETINFOANDBUFF"...<unknown>(0,0) unable to locate script LEXICONTABLETINFOANDBUFFno output generated for LEXIONTABLETINFOANDBUFF, compilation failed batch compile of 1 files finished. 0.succeeded, 1 failed.failed on LEXICONTABLETINFOANDBUFF i have never seen this error before and need some help with this one im sure its something stupid like a check box im not seeing lol Link to comment Share on other sites More sharing options...
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