psk6565 Posted December 27, 2008 Share Posted December 27, 2008 Hi, I am using Geck, trying to cause a 32. Cal bullet explode on impact and I was wondering if editing the destruction data was enough. Am I way off? Thanks Link to comment Share on other sites More sharing options...
soulsquisher Posted December 28, 2008 Share Posted December 28, 2008 Hi, I am using Geck, trying to cause a 32. Cal bullet explode on impact and I was wondering if editing the destruction data was enough. Am I way off? ThanksI usually just edit the projectile data I find that much easier. There is a little file called projectile in the geck that you can edit if you didn't already know. Ok sorry about this question, because I'm new at this too, but doesn't destruction data only affect items when they are destroyed? Link to comment Share on other sites More sharing options...
lostinmymind Posted December 28, 2008 Share Posted December 28, 2008 Hi, I am using Geck, trying to cause a 32. Cal bullet explode on impact and I was wondering if editing the destruction data was enough. Am I way off? ThanksI usually just edit the projectile data I find that much easier. There is a little file called projectile in the geck that you can edit if you didn't already know. Ok sorry about this question, because I'm new at this too, but doesn't destruction data only affect items when they are destroyed? Yeah, destruction data is for the actual item being shot/blown up. So if you edit it, the main thing you're going to do is make the ammo box itself destructible. The projectile data-explosion properties is where you edit the actual effects that the bullet has on impact/in flight. Link to comment Share on other sites More sharing options...
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