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So i was trying to get rh ironsights to work and i figure out it was archive invalidation that was stopping it from working but i found another bug after fixing rh ironsights and that is that my hud is gone and i cant get it back without disable archive invalidation again, can anyone help me, heres some pics

 

http://i.imgur.com/EIPx52r.jpghttp://i.imgur.com/G0fyPfN.jpg

 

and heres my load order

 

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
aHUD.esm
iHUD.esm
Impervious Power Armour.esm
CINEMATECH.esm
CRAFT.esm
CALIBR.esm
Mothership Crew.esm
Advanced Recon Tech.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
RH_IRONSIGHTS.esm
Detect Traps.esm
Fellout-Full.esp
ImaginatorFO3.esp
CASM.esp
UPP - Pack 1.esp
Detect Traps - The Traponator 4000.esp
Detect Traps - Perk.esp
Detect Traps - DLC.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp
WeaponModKits.esp
Advanced Recon Armor.esp
Advanced Recon Gear.esp
Advanced Recon Tech.esp
Advanced Recon Range Finder.esp
Armored Duster.esp
BBBackpacks-v1-1.esp
Dark Justice Duster.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Action_Boy_hacking.esp
Easier_hacking_5_8.esp
Lucky_hacking_5.esp
Advanced Recon Armor-Stealth With Drawn Weapon.esp
Fellout Brighter Nights.esp
Blackened FWE + MMM + EVE.esp
DYNAVISION - Dynamic Lens Effect.esp
Directors Chair - Fallout 3.esp
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