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How can I edit a mod to remove spells added to player inventory?


TheBlackGhost

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Hi,

 

I am in need of some help from modders better than me...

 

I am attempting to edit a particular mod (Dovakiin's relax) and remove some of the lesser powers it adds to my player's inventory... These powers clutter my menu and I want to remove them from my player's spell list (permanently). They are useless since I can access them through the SkyUI mod configuration menu.

 

--I want to edit the mod file to remove them from my player's magic repertoire (but not delete their effects, which are utilized through SkyUI mod config menu).

 

 

 

Can anyone help? It would be greatly appreciated.

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In most cases the Items are linked to the code that creates the effect of the mod. If the designer included it as a part of the mod you can be sure it is needed, as no modders add unused resources as a norm.

 

Exp: A book in your inventory can have a script embedded as a part of a larger effect. Triggered by a different object (or spell call) within all the Mod adds as apart of it's design.

Edited by Jason2112
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