flopityflips Posted October 10, 2020 Share Posted October 10, 2020 (edited) Hello! I am trying to make a simple color texture mod for DMC5, but when I use FluffyQuack's REtool (texture-convert-all-dds.bat) to convert the textures from a .dds to a .11 file, it doesn't seem to convert, as opening the supposedly converted file in Noesis shows the original texture, not the edited one. The same went for when I tried to open the game with the files enabled, not showing the edited files, but just showing the normal texture. I'm not sure what I could be doing wrong, whether it be the file extension on the .dds, or the way I saved the dds in PS, so any help would be appreciated. This is how I saved the file using PS: These are the .dds files next to the .11 files: This shows what the REtool outputs when I open the files using the texture converter: If any other info is needed to troubleshoot, let me know, I'll share it. :smile: Edited October 10, 2020 by flopityflips Link to comment Share on other sites More sharing options...
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