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Crash in the first dungeon


dawiorx

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My game keeps crashing around one very specific point. In the last part of the dungeon, where one of the blades goes off and checks the route then tells Septim to follow and as soon as he gets on the stairs the game just crashes instantly without any message or log.

I've only started experimenting with what mods i want in my playthrough so it might be messy


Load order:

Oblivion.esm
HorseCombatMaster.esm
DLCShiveringIsles.esp
ChaseCameraMod.esp
RealisticPopulation_Cheydinhal.esp
RealisticPopulation_Anvil.esp
RealisticPopulation_Bravil.esp
RealisticPopulation_Chorrol.esp
RealisticPopulation_Leyawiin.esp
DropLitTorchOBSE.esp
DLCHorseArmor.esp
DLCOrrery.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCSpellTomes.esp
DLCThievesDen.esp
Diverse Effect Icons for OOO.esp
Roleplaying_Expansion.esp
Oblivion_NPC_Project1.esp
oblivionNPCproject2.esp
OblivionNPCproject3.esp
DLCBattlehornCastle.esp
DLCFrostcrag.esp
Knights.esp
P1DkeyChain.esp
pmPersuasionOverhaul.esp
undercover.esp
Basic Primary Needs.esp
Basic Personal Hygiene.esp
Diverse Effect Icons for MM.esp
Diverse Effect Icons for MM-Reborn.esp
Diverse Effect Icons for SM.esp
Diverse Effect Icons.esp
AdvancedMagicLeveling.esp
Smarter Mercantile Leveling - Multi.esp
SP1stPLegs.esp
1em_Vilja.esp
Oblivion_Character_Overhaul.esp
Deadly Reflex 6 - HeX NifSE Patch.esp
Bashed Patch, 0.esp
Natural_Habitat_by_Max_Tael.esp
Natural_Vegetation_by_Max_Tael.esp
Natural_Water_by_Max_Tael.esp
Natural_Weather_by_Max_Tael.esp
Natural_Weather_HDR_by_Max_Tael.esp
Natural_Weather_HDR_2.1.3_coloroverride.esp.esp
Natural_Weather_HDR_by_Max_Tae_CO_RD.esp
pmRealTimeInteractions.esp
Deadly Reflex 6 - Timed block and 150% damage.esp
DeadlyReflex 6 - Combat Moves.esp
Mounted_Spellcasting_Deadly_Reflex_Compatible.esp
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An update.

ORE landmarks, part of the Oblivion Roleplaying Expansion has been the culprit of this problem. I spent last 6 hours on fixing this game. I hope someone saves himself with this post.

Edited by dawiorx
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