Jump to content

I have problem with lydia black face


Koksu4812

Recommended Posts

Hello

I have problem with lydia black face. I installed few mods and then I installed bijin Warmaidens and everything was fine. Later I installed few more mods which made lydia have black face. I think it happened after installing amidianborn content mod

 

Now lydia looks like this https://prnt.sc/uyn4gx if I set her weight to 100 through console which makes her look okay but the thing is the face comes back to black after going to different location and it is not bijin warmaidens face.

 

This is my list of mods

 

Screenshot 1 https://prnt.sc/uyn5ee

Screenshot 2 https://prnt.sc/uyn5mz

Screenshot 3 https://prnt.sc/uyn5rg

Screenshot 4 https://prnt.sc/uyn5vk

Screenshot 5 https://prnt.sc/uyn601

 

What I tried is to reinstall warmaidens or other mods or reinstalling patches again.

 

Any advice what should I do ? Is it because I did it already mid gameplay? I am not that far I can start over but that would suck

 

Thank you in advance.

Link to comment
Share on other sites

Place "Bijin warmaidens" in your load order AFTER anything else that makes changes to Lydia.

 

If you're not sure what mods affect her, load all your mods in SSEEdit. Then go to Skyrim.esm. Under "NPC - non player actors" (or something like that, don't remember what the category is called exactly), search for Lydia. SSEEdit will show you all mods that make changes to her. Remember or write down these mods. Now make sure "Bijin warmaidens" gets loaded after all the other mods changing Lydia.

 

Often, this will already do the trick. If it doesn't and you still get the black face, create a bashed patch with "Wrye Bash". Before creating the bashed patch, check "actors". It's disabled by default. The bashed patch should finally solve the issue.

Link to comment
Share on other sites

Place "Bijin warmaidens" in your load order AFTER anything else that makes changes to Lydia.

 

If you're not sure what mods affect her, load all your mods in SSEEdit. Then go to Skyrim.esm. Under "NPC - non player actors" (or something like that, don't remember what the category is called exactly), search for Lydia. SSEEdit will show you all mods that make changes to her. Remember or write down these mods. Now make sure "Bijin warmaidens" gets loaded after all the other mods changing Lydia.

 

Often, this will already do the trick. If it doesn't and you still get the black face, create a bashed patch with "Wrye Bash". Before creating the bashed patch, check "actors". It's disabled by default. The bashed patch should finally solve the issue.

Hello

 

Thank you for yours response. I did check what mods affect her and as seen on this screenshot https://prnt.sc/uz2gds .All mods affecting her are Dialogue or behaviour mods and the Bijin warmaidens is the only mod changing her appearance. If I load her looks changing mod after all of these would it make some of them not work ? And does it make sense that dialogue or behaviour mods can mess up appearance mod ?

Link to comment
Share on other sites

Hello

 

Thank you for yours response. I did check what mods affect her and as seen on this screenshot https://prnt.sc/uz2gds .All mods affecting her are Dialogue or behaviour mods and the Bijin warmaidens is the only mod changing her appearance. If I load her looks changing mod after all of these would it make some of them not work ? And does it make sense that dialogue or behaviour mods can mess up appearance mod ?

 

In general, the last mod in a load order "wins". It makes sense that a dialogue mod can change the appearance of NPCs - if that dialogue mod also contains the Vanilla settings regarding that NPC's appearance. Since the screenshot only covers a part of the entries, I can't say for sure if something like that's happening. It is definitely possible though.

 

I understand that you don't want to risk undoing changes to dialogue options and the like. Therefore I'd recommend a "bashed patch". It will basically incorporate all non-conflicting records. In case of conflicting entries, the mod that's last in your load order will overwrite changes made by other mods. Since the "Bijin" series basically only changes appearance, this method should be safe.

 

I use several different and partly conflicting NPC replacers myself. Adjusting your load order (in my case I'd always put Bijin after any other mods changing visuals because I like the "Bijin" look) and then creating a "bashed patch" always worked for me.

Link to comment
Share on other sites

 

Hello

 

Thank you for yours response. I did check what mods affect her and as seen on this screenshot https://prnt.sc/uz2gds .All mods affecting her are Dialogue or behaviour mods and the Bijin warmaidens is the only mod changing her appearance. If I load her looks changing mod after all of these would it make some of them not work ? And does it make sense that dialogue or behaviour mods can mess up appearance mod ?

 

In general, the last mod in a load order "wins". It makes sense that a dialogue mod can change the appearance of NPCs - if that dialogue mod also contains the Vanilla settings regarding that NPC's appearance. Since the screenshot only covers a part of the entries, I can't say for sure if something like that's happening. It is definitely possible though.

 

I understand that you don't want to risk undoing changes to dialogue options and the like. Therefore I'd recommend a "bashed patch". It will basically incorporate all non-conflicting records. In case of conflicting entries, the mod that's last in your load order will overwrite changes made by other mods. Since the "Bijin" series basically only changes appearance, this method should be safe.

 

I use several different and partly conflicting NPC replacers myself. Adjusting your load order (in my case I'd always put Bijin after any other mods changing visuals because I like the "Bijin" look) and then creating a "bashed patch" always worked for me.

 

Changing the order of the mod loading helped. Thank you :D

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...