Joubarbe Posted February 20, 2013 Share Posted February 20, 2013 Hi, I created an ability I would like to last 10 seconds. It's Fire & Forget - Delivery : self. I see it in my UI, but the timer stays at 10s. I call this ability via a spell added by a script (player.AddSpell). Any help ? Thanks. Link to comment Share on other sites More sharing options...
kromey Posted February 20, 2013 Share Posted February 20, 2013 Abilities are always-on. If you want a 10-second duration effect, use a spell instead. Link to comment Share on other sites More sharing options...
Joubarbe Posted February 20, 2013 Author Share Posted February 20, 2013 (edited) But how to add this as an Active Effect and not as a spell given to the player ? EDIT : I have the message "Spell added" but nothing happens and I see no effect applied.EDIT 2 : I used the function Cast(), which seems to be the right one to use :) Edited February 20, 2013 by Joubarbe Link to comment Share on other sites More sharing options...
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