Placeholder Posted October 18, 2020 Share Posted October 18, 2020 (edited) I've made the decision to try my hand at editing the game's meshes (specifically the mastercraft feline chest) in Blender but have run into an issue with the exported fbx. This the ingame result of the mod in the first two pictures the mesh does not at all move in an organic fashion with Geralt and lacks textures. https://i.imgur.com/IemNncJ.jpghttps://i.imgur.com/aEGsWmD.jpg Image three is the current state of my work, I've gotten the mesh to move more organically but it has become horribly misshapen. I've gone through the tutorials and all that but there is clearly something I'm missing. https://i.imgur.com/NqQemXx.jpg Mesh in blender. (Yes I know the duplicate armature is still there I always delete them before the mesh is exported. https://i.imgur.com/JTIyOn2.jpg Export settings. https://i.imgur.com/PvewlDK.jpg Edited October 18, 2020 by Placeholder Link to comment Share on other sites More sharing options...
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