gandalf1999 Posted February 21, 2013 Share Posted February 21, 2013 Whenever I activate one of the nexus mods I downloaded and launch the game it does not work in game. It also makes my other plugins not work in game either. All the plugins would show up activated in the data files and in the NMM plugins section but nothing would show up in game. I have all the DLCs and 93 steam mods that all work when Nexus mods are not activated. It is not mod limitation because I have had 190 mods and the Nexus mods activated before. The nexus mods I have downloaded are immersive armors and weapons, companion Valfar, Hoth, UFO, and Dwarven Mechanical Dragons. I also added my Skyrim prefs [General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=1[Display]iBlurDeferredShadowMask=3fInteriorShadowDistance=3000.0000fShadowDistance=4000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=8fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=5000.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=1010.0000fShadowLODStartFade=200.0000fLightLODStartFade=1685.0000iTexMipMapMinimum=0iTexMipMapSkip=0iWaterMultiSamples=0iMultiSample=8iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=720iSize W=1280fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=10000000.0000fMeshLODLevel1FadeDist=10000000.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=10iMaxDecalsPerFrame=30bFloatPointRenderTarget=0sD3DDevice="NVIDIA GeForce GTX 550 Ti"bFXAAEnabled=0iShadowMapResolution=2048fShadowBiasScale=0.2500iShadowMaskQuarter=4iAdapter=0iPresentInterval=1iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDeferredShadows=1bDrawShadows=1[Grass]b30GrassVS=0fGrassStartFadeDistance=4000.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=1bGeneralSubtitles=1fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0125bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=1bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.4500uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=40000.0000fBlockMaximumDistance=150000.0000fBlockLevel1Distance=40000.0000fBlockLevel0Distance=25000.0000fSplitDistanceMult=1.1000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=250bDecals=1bSkinnedDecals=1uMaxSkinDecals=50uMaxSkinDecalsPerActor=40[LOD]fLODFadeOutMultObjects=7.5000fLODFadeOutMultItems=3.8000fLODFadeOutMultActors=6.0000fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=3[blurShaderHDR]bDoHighDynamicRange=1[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 Link to comment Share on other sites More sharing options...
gandalf1999 Posted February 21, 2013 Author Share Posted February 21, 2013 I was looking at the skyrim in my documents and found this General]sLanguage=ENGLISH uExterior Cell Buffer=36 [Display]fShadowLODMaxStartFade=1000.0fSpecularLODMaxStartFade=2000.0fLightLODMaxStartFade=3500.0iShadowMapResolutionPrimary=2048bAllowScreenshot=1 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=0bEnableTrace=0bLoadDebugInformation=0[Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=0bReflectLODTrees=1 Link to comment Share on other sites More sharing options...
jedijas Posted February 21, 2013 Share Posted February 21, 2013 The ini files are not important here, you need to post your load order (a collection of all your mods) to see if the nexus ones you download are conflicting with any of the steam ones, you should also try installing the mods manually, rather then through NMM. Link to comment Share on other sites More sharing options...
gandalf1999 Posted February 21, 2013 Author Share Posted February 21, 2013 What are the ini files? Link to comment Share on other sites More sharing options...
julsnice Posted February 21, 2013 Share Posted February 21, 2013 I'm beginning to think this is an issue with the latest version of NMM I started experiencing something similar after updating I would check all my mods in the LO and then use BUM to run BOSS, but I started noticing my mods would get magically deactivated after running BOSS.If I left NMM up while running BOSS the mods wouldn't change visually, but still wouldn't load.Only war around it was to manually check each mod in NMM and then launch TES without running BOSS Reading more and more funny issues with NMM and the latest version of S.T.E.P recommends against using it to maintain your mods Link to comment Share on other sites More sharing options...
gandalf1999 Posted February 22, 2013 Author Share Posted February 22, 2013 I fixed the issue with the mods so everything works. Link to comment Share on other sites More sharing options...
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