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game freezes BUT


remotecontrol

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I need to know if this happens (happened) to anyone else and if so, how as it fixed? It seems to happen when I cast a spell or attack mostly, perhaps when something is about to attack me... Like I said, the screen freezes and the music keeps going. ctrl/alt/delete is the only way to get out of the freeze to exit out and restart.

 

I had this same problem before... :mellow: no one replied. I reinstalled oblivion and even got a nifty little thing called BOSS for the data folder, that helped alot as for ordering mods and whatnot. but still the problem persists... :ninja:

 

 

 

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System Information

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Time of this report: 12/29/2008, 17:38:23

Machine name: R3MOT3-PC

Operating System: Windows Vista™ Home Premium (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)

Language: English (Regional Setting: English)

System Manufacturer: HP-Pavilion

System Model: GG781AA-ABA a6110n

BIOS: Phoenix - AwardBIOS v6.00PG

Processor: AMD Athlon 64 X2 Dual Core Processor 4400+ (2 CPUs), ~2.3GHz

Memory: 3582MB RAM

Page File: 960MB used, 6437MB available

Windows Dir: C:\Windows

DirectX Version: DirectX 10

DX Setup Parameters: Not found

DxDiag Version: 6.00.6001.18000 32bit Unicode

 

 

 

 

--------------------------------------------------------------------------------------------------------

 

Display Devices

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Card name: Radeon X1650 Series

Manufacturer: ATI Technologies Inc.

Chip type: ATI Radeon Graphics Processor (0x71C1)

DAC type: Internal DAC(400MHz)

Device Key: Enum\PCI\VEN_1002&DEV_71C1&SUBSYS_23521002&REV_9E

Display Memory: 2045 MB

Dedicated Memory: 510 MB

Shared Memory: 1535 MB

Current Mode: 1024 x 768 (32 bit) (70Hz)

Monitor: Generic PnP Monitor

Driver Name: atiumdag.dll,atiumdva.cap,atitmmxx.dll

Driver Version: 7.14.0010.0630 (English)

DDI Version: 9Ex

Driver Attributes: Final Retail

Driver Date/Size: 12/1/2008 12:29:32, 4033536 bytes

WHQL Logo'd: Yes

WHQL Date Stamp:

Device Identifier: {D7B71EE2-3281-11CF-C471-58033FC2CA35}

Vendor ID: 0x1002

Device ID: 0x71C1

SubSys ID: 0x23521002

Revision ID: 0x009E

Revision ID: 0x009E

Video Accel: ModeMPEG2_A ModeMPEG2_C

Deinterlace Caps: {6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

{3C5323C1-6FB7-44F5-9081-056BF2EE449D}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{552C0DAD-CCBC-420B-83C8-74943CF9F1A6}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,2) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{6E8329FF-B642-418B-BCF0-BCB6591E255F}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,1) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive

{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch

{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY

DDraw Status: Enabled

D3D Status: Enabled

AGP Status: Enabled

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This does not look like a hardware issue. It is most likely mod related. Try disabling all mods and see if it clears up. Then enable them two or three at a time while testing between each group. Hopefully you can narrow it down that way.
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  • 2 weeks later...

I get the same problem sometimes when I am ordering my partner to repair armor or to go loot a place. I think the problem lies somewhere in a package conflict, If i ever figure it out though I'll be sure to let you know :-)

 

And yes the game crashing is a perfect time for a break from it.That was great :-)

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