Ichikai Posted February 22, 2013 Share Posted February 22, 2013 I recently made this mod: http://skyrim.nexusmods.com/mods/32189 However, I ran into a slight problem. I placed a weapon rack and plaque to fill out the room, but because I assume neloth owns the whole cell, when one places a weapon on the rack/plaque above a certain value, it changes to no longer being your property and taking it from the rack/plaque would be considered stealing and Neloth would throw a hissy fit. I'm not sure how to counter this particular problem.. any suggestions would be welcome. Link to comment Share on other sites More sharing options...
Ichikai Posted February 24, 2013 Author Share Posted February 24, 2013 Hmm.. nothing huh?I wonder if that's why they never went through with it and implemented it as planned. Link to comment Share on other sites More sharing options...
littleork Posted February 24, 2013 Share Posted February 24, 2013 What happens if you make the weapon rack owned by the player? Link to comment Share on other sites More sharing options...
Ichikai Posted February 24, 2013 Author Share Posted February 24, 2013 tried that, both the activator and trigger are set as owned by player, but it just seems to ignore that Link to comment Share on other sites More sharing options...
littleork Posted February 24, 2013 Share Posted February 24, 2013 Then I guess that the only thing you can do is to change the owner of the cell so he doesn't own it anymore, if you don't want to do that, then I don't see what else. Link to comment Share on other sites More sharing options...
Ichikai Posted February 24, 2013 Author Share Posted February 24, 2013 eh, i suppose i can't do it. you figure people will dislike having all of neloth's clutter objects free for the taking? :P Link to comment Share on other sites More sharing options...
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