6DeathKnelle9 Posted February 23, 2013 Share Posted February 23, 2013 Good Day, I am interested in modding, I've made several payer home, location, and city mods before but now I want to make a race. The problem is that my interest lies with making a Gorgon Race, one with a slender slithering torso/tail rather than clumsy human legs. The problem is that I don't know what modding resources to use for creating custom meshes, textures, animations, etc...and I'm sure that the tail will need to slide over other objects on the ground so I'm somewhat taken aback at my goal (Not to mention animating the many snake hairs.). However, I turn to the modding community here in order to get an idea of what to do or at least where to start. Any input is appreciated so long as you mean well. Thank you, Knelle Link to comment Share on other sites More sharing options...
VectorPlexus Posted February 23, 2013 Share Posted February 23, 2013 Thats a very complex thing to achieve (so far modders are now trying the first baby steps in doing custom creatures), because for that you will need to use several tools, even different versions of the same tool, just to try to make it work on Skyrim: - Nifskope- 3DS Max (something between version 9 and 2011)- NifTools for 3DS Max- HKXCMD- HBT 6.x- HCT 6.x (same version as HBT)- HCT 2010.2 (the version Bethesda used to develop the game assets)- HCT 2010.2 SDK- Some knowledge on what is XML and how it works This is the very minimum required at the very least, and since you require to have the same plugin installed in 3DS Max twice for 2 different versions (HCT 6.x and 2010.2), you'll need to have aswell 2 different installations of 3DS Max. Generally speaking, you'll need to have some skills in 3D, in 2D bitmaps, some scripting/programming. I'm sorry I'm not being that specific about this, but there is no simple answer for what you're asking Link to comment Share on other sites More sharing options...
6DeathKnelle9 Posted February 23, 2013 Author Share Posted February 23, 2013 I see, I wasn't expecting so many different programs as being needed for a custom creature. Perhaps I should make a more DnD appropriate Gorgon, like the one with legs. That would really only need texture tools since I can take the base model of a vanilla body and retexture it with scales and things... What are some texture tools that I could use? Also something for eyes would be nice. Link to comment Share on other sites More sharing options...
VectorPlexus Posted February 23, 2013 Share Posted February 23, 2013 Photoshop or Gimp. (You'll need nVidia DDS plugin to be able to save in DDS format from PS). Not sure what you mean by the eyes? can you be a little bit more specific? Link to comment Share on other sites More sharing options...
Deleted1308005User Posted February 23, 2013 Share Posted February 23, 2013 Use the glowy eyes of vampires as a base, or make some from the vanilla eyes. (So you can get them glowy :dance: )With different textures you could achieve some really nice outcomes.Glowing red, green, yellow etc. etc.I'd say eyes could be easily done with nifskope and paint.net tools.(Unless if you want some completely made-from-a-scratch eyes.) Link to comment Share on other sites More sharing options...
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