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How do you transitioning between areas?


reanorius

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I understand that there are NIF files that contain meshes and texts. What is the mechanics behind the transition itself though? Say I am at the docks, talking to an NPC on a boat, I say ahoy, pay a fee, the NIF opens, and in the background the appropriate worldspace loads and I end up standing at the spawn COC point in that worldspace, is that a correct thinking?

What I am trying to figure out, is how to go around the NIF screen. Instead of using a NIF I want to make this transition process between maps a bit less NIFy. What happens "under the hood", or what hands over the control from the point I click "lets Go" to a NIF file and then to a new worldspace I spawn at?

 

Is it even possible to use anything but the NIF file for this kind of transition between maps? What I wanted to do, is instead of loading a NIF and looking at it for 5-10 seconds, I wanted to load a small area, say a ship on a water, where my character is standing on a ship, looking at some horizon, while the map where I am going to is still loading in the background. I am going over my head here, so wanted to ask if there is even a possibility of loading anything but NIF file, while transitioning from one map to another. Thanks in advance!

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