reanorius Posted October 26, 2020 Share Posted October 26, 2020 I understand that there are NIF files that contain meshes and texts. What is the mechanics behind the transition itself though? Say I am at the docks, talking to an NPC on a boat, I say ahoy, pay a fee, the NIF opens, and in the background the appropriate worldspace loads and I end up standing at the spawn COC point in that worldspace, is that a correct thinking? What I am trying to figure out, is how to go around the NIF screen. Instead of using a NIF I want to make this transition process between maps a bit less NIFy. What happens "under the hood", or what hands over the control from the point I click "lets Go" to a NIF file and then to a new worldspace I spawn at? Is it even possible to use anything but the NIF file for this kind of transition between maps? What I wanted to do, is instead of loading a NIF and looking at it for 5-10 seconds, I wanted to load a small area, say a ship on a water, where my character is standing on a ship, looking at some horizon, while the map where I am going to is still loading in the background. I am going over my head here, so wanted to ask if there is even a possibility of loading anything but NIF file, while transitioning from one map to another. Thanks in advance! Link to comment Share on other sites More sharing options...
maxarturo Posted October 31, 2020 Share Posted October 31, 2020 I read carefully your post, but... to me it makes no sense. Either you have understand completely wrong what you are trying to achieve, or you are not explaining it correctly. Link to comment Share on other sites More sharing options...
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