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Nifskope mesh textures not showing up in game.


GreaserGun

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GreaserGun, on 23 Feb 2013 - 12:01, said:

 

Xaranth, on 23 Feb 2013 - 11:19, said:

Texture paths for a nitristrips or nitrishapes are stored in child node > bsShaderPPLightingProperty > bsShaderTextureSet or rarely childe node > NiTexturingProperty; relative paths are 'textures\somefolder\somesubfolder\sometexture.dds', absolute paths are 'C:\Games\Steam\Steamapps\etc'.

 

Relative paths are GOOD; Absolute paths are BAD. :biggrin:

Funny, I think the textures are using relative paths. The path for the upperbody is in bsShaderTextureSet and goes 'textures/tg/cowboyvest_n.dds'

 

I think I may need to make a sort of texture path for THIS outfit instead of just using the texture paths for the components. Something like making a texture file and adding it to a file in the textures folder and then using that as a path.

 

You shouldn't NEED one, just verify that the texture paths that ARE there are also present in your FNV data directory.
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