Forrest67890 Posted February 23, 2013 Share Posted February 23, 2013 Hello, I after deciding to choose alteration with armor I realized how pointless flesh spells become. With dwraven armor, I am already almost hitting the cap, the same can be said for my light armor alt.I was wondering if it is possible to have a flesh spell raised the armor cap for the duration of the spell, allowing the player above 80% damage migration. I tried the scrip creator myself but I only know c++ so i couldn't program it with prapyus. I would really appreciate it if someone could make a mod that gives an alteration spell the ability to increase cap for a set amount of time. (Extend the duration of the spells and make restoration and destruction skill scale too please if you have the time.) Thanks Link to comment Share on other sites More sharing options...
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