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Alteration and Armor Cap.


Forrest67890

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Hello, I after deciding to choose alteration with armor I realized how pointless flesh spells become. With dwraven armor, I am already almost hitting the cap, the same can be said for my light armor alt.

I was wondering if it is possible to have a flesh spell raised the armor cap for the duration of the spell, allowing the player above 80% damage migration.

 

I tried the scrip creator myself but I only know c++ so i couldn't program it with prapyus.

 

I would really appreciate it if someone could make a mod that gives an alteration spell the ability to increase cap for a set amount of time.

 

(Extend the duration of the spells and make restoration and destruction skill scale too please if you have the time.)

 

Thanks

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