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dds files? maybe i am a noob but plz help


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i downloaded a file for retexturing the armour worn by guards at tenpenny towers . there wasnt any kind of readme or guide to installation but i thought it would be fine just extract within data you know . but the mod is a dds file not an esp or bsa which seem to work fine. maybe i missed something but what am I supposed to do?

 

xx

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you'll need to find the file path to the armor that you want to

replace, and put it there.

Should look something like fallout3\data\textures\armor\*stuff*\"replacement texture name".dds

Where "replacement texture name" is the name of the .dds file you have.

 

You will also need to setup your ArchiveInvalidation with the right path name, as well as having InvalidateOlderFiles set to 1 in your fallout.ini

I believe the path is:

textures\armor\tenpeny\tenpenny.dds

So place your new texture in the folder fallout3\data\textures\armor\tenpenny\

and copy

textures\armor\tenpeny\tenpenny.dds

into your ArchiveInvalidation.txt

If the folders don't exist, you will need to create them.

If you haven't already, you will also need to set InvalidateOlderfiles=1 in fallout.ini in

C:\Documents and Settings\*your user name*\My Documents\My Games\Fallout3

us ctrl f to find it, or look; it's about 80% of the way to the bottom of the text file.

I can't speak for how to do this in Vista.

Good luck :biggrin:

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