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Enchanted weapons randomly charging/ discharging


griffinsclaw

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I'm getting a strange bug where enchanted weapons will reset seemingly randomly to either maximum or minimum charge. For instance my dawnbreaker and glass mace of immobilizing had plenty of charges, then I load the game up and both are at no charge. Similarly I had a custom enchanted dwarven bow that I had been using for a while, and I loaded up my game and it was suddenly at full charge. This has happened before as well, but I just assumed I hadn't been paying attention and used the item more than I thought.

 

I can't seem to replicate it on demand, but it seems like it has something to do with loading up the game. I'm wondering if this is any kind of known issue, or if there's some broken script somewhere causing problems.

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I'm stretching here....

 

Have you recharged the weapons with player filled soul gems?

 

Unless you use a mod that fixes the soul gems, player filled soul gems can loose the soul when dropped or put into containers. It may be that charges from player filled gems can be lost as well when the weapon is dropped or put into a container.

 

Again, It is just a thought... not fact.

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